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RE: Michael's RPG Shelf: I Gotta Have My Cantrips!, Part One - A History of D&D's 0-Level Spells.
I'm playing a 5E wizard, and I am finding some oddities in the spells. I liked being able to cast offensive magic at will from lvl. 1, but my firebolt cantrip is now more powerful than most of the offensive spells in my lvl. 1 slots. Witch Bolt sucks. Magic Missile is decent, and can be powered up. But there's no reason to NOT use Fire Bolt as my go-to spell, because it does 2d10 damage right now at no spell slot cost. And I can do it every turn in combat.