King's Quest 3 (PC game): point and click adventure fun in the 80's

in #gaming6 years ago

I'm gonna go seriously old school on you and take you back to a time before Al Gore invented the internet. This was a time when you bought a game it came in a box with 12 or more 1.44 megabyte floppy disks that were needed for installation (some games needed them for installation AND to play the game.) It was made by Sierra, who were a powerhouse of great game releases back in the day. Many years later they would be acquired by Activision and I have no idea if they function as a company anymore.

King's Quest took up a lot of my own and my friends' time back in the mid to late 80's and even though the graphics are very simplistic by today's standards. The story and the puzzles were engaging enough to keep us glued to the screen of our exceptionally weak (by today's standards) computers for hours on end.

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This was back in a time when not just everyone owned a computer and purchasing one was far more expensive than it is now. Our first family computer was called a Sysdyne and it was more than $1000 US. We acquired it primarily for my father, who worked in database management at the time. However, us kids quickly absconded the machine and installed all manor of games on it.


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I mean just look at that. Ridiculous as it may sound, that was really the best graphics that anyone could offer in 1986 and it was actually considered quite cutting edge. I had previously stated this was point and click but it didn't actually even use the mouse. You had to use the arrow keys and then other keys to interact with the surroundings. To make matters even more difficult it was require that you manually type in the name of spells that were listed in the manual that came with the game. This was a method of copy-protection but anyone with access to a copier could easily get around this.


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King's Quest 3 was filled with lots of ways to do things terribly wrong and only 1 way to do each of the various steps correctly. Keep in mind that there was no way to get the answers other than to simply figure it out (due to the lack of google existing at the time) so this game would often times haunt my and my friends days and nights when we had reached an impasse. It was so glorious when someone would have a stroke of genius and figure it out.


nice video made by PushingUpRoses, but she should maybe turn her mic down a touch

King's Quest 3 actually received a great deal of bad press for being too hard but that was what made the game really interesting. You had a time-limit of sorts and me and my friends would work as a team to read the ingredients from the spellbook while the fastest typer clacked away at our then, monstrous and heavy keyboards.

We had a real sense of accomplishment every step of the way because this game required a great deal of thinking and a great deal of patience to complete it. I don't recommend you go back and play this game because you (like most people) will quickly grow bored of what is now crappy graphics. Also, since we now have the internet people are very likely to succumb to the ease of finding the answer with a quick search on duck-duck-go. There have been several unofficial remakes with updated graphics and if you find one of those, you can (for free) get a glimpse into what gaming was like back in the 80's.

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I was a huge Sierra Online fan. I ran up our phone bill dialing their BBS back in the day.

I was so jealous of my 'rich' friend who's dad bought him a Roland MT-32 synth just so that he could get all the cool midi patches that the wizards over at Sierra designed just for these games.

Space Quest, King's Quest, Leisure Suit Larry. I played em' all starting on my 8088 in the 80s, then my 486 with 33/66 MHZ turbo in the early 90s. Those are some awesome memories!

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One of my absolute favorite games of all time. Roberta Williams was a genius.

Her other games are all almost as good as this one, including the other King's Quest games and Phantasmagoria. The latter is a CD-ROM game that is essentially an interactive horror movie. It's a shame they don't make games like this anymore.

Roberta Williams said in an interview that she retired because she couldn't make games for a new market where everyone has a PC. In the past, PC game consumers were almost entirely people with very high I.Q.s. Once the Internet convinced the masses to buy PCs, games had to be easier in order to make enough money to justify their development costs.

But she didn't know how to make games for "average" people, so she gave up.

oh wow I forgot about Phantasmagoria. I think you were constantly being pursued by people that wanted to give you a lobotomy. I think that might have been the first CD-rom game i had... unless Wing Commander was on CD's.... I don't remember....

Im gamer as well , i always wait for the drop of these last games such as devil may cry .But, i really miss those old days ,where u become so happy when u play for the first time . Thats so sad when i remember those good old days before all this technology

it came in a box with 12 or more 1.44 megabyte floppy disks

Talking about retro games!
This was freaking Awesome.
Did you like Larry too?

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retro-games are interesting to play, The feel of the game is amazing!
Keep on creating good content.

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