DEATH'S GAMBIT

in #gaming5 years ago


So if you want to come to the taste of this game, you should especially have a relationship to the classic title in the pixel and do not hurt if you are a follower of Metroidvania and Dark Souls. Right from the beginning, a resurrection is waiting for you to conclude an agreement with Death itself. You still do not know what it's all about, but you can walk around the world without fear of killing you. There is no one, everywhere around you are various pitfalls and enemies who do not eliminate you, but always only temporarily. After each failure, you will come back to the last activated Dead Death mode, and you can go back to the places you last finished, or go in a different direction and try new trips.

You have to count, however, that the fallen enemies have also risen again, so you will kill them repeatedly. But you always try fragments of souls that are added to your account and have different uses. When it's enough, you convert them to new levels and raise any attributes. Which are the most important for you, it also depends on choosing your career when you start the game. But vitality is important for everyone because it determines the maximum capacity of life. The combat character, which focuses on sword, muzzle and similar weapon attacks, should have a sufficiently developed strength. To shoot from the bow you must have a well developed dexterity, the wizard to invest the most in intelligence. And then there are more attributes.

The focus of the character determines your parameters and, for example, the way you acquire the soul energy to use your abilities. However, you are not limited by equipment. Your primary weapon may be a sword, which you later replace with daggers and a suitable secondary weapon is a bow. The base of the fight is a lunge, a shot, or a spell of magic, depending on what you hold in your hands. By clicking, you bring up a shield that hides common attacks, and you can even beat the enemy. In addition, you can jump and lie down the ladders. Use everything from the equipment, you only have to have the attributes at the desired level. A level characters can be upgraded by virtually constantly killing ordinary enemies and, of course, bosses and then returning to idols.

When you pray, you also regenerate or refine the used pierce, which is used instead of the healing wounds. And you can override three abilities that complement your basic physical attacks in combat. So, for example, you will use a fiery element, an ice blade dagger that freezes enemies, and so on. Add to these elements the bonuses you keep choosing in the talent tree. All this, along with the equipment (weapons, shoes, aura, shield, helmet, cloak) that you change in the inventory, shapes your character and prepares it for increasingly challenging bosses. Well, you are still collecting additional disposable items. It is worth mentioning, too, your dick who moves you quickly to different places, although you need to talk to him without it, for example when you have to climb somewhere on the ladder. A horseshoe with a demonic appearance will call a bell and when he runs, he defeats the enemies that stand in his way. And sometimes it skips where you would not otherwise get.

When passing through familiar and new spaces, waiting fliers, fire traps, poisonous mucus, lizards, warriors, sometimes merchants where you buy equipment and abilities are waiting for you. And keep going on boss screens that you can come in any order. Most of them do not fight at the first try, but you can come back when you raise the level and try it again and again. The game notices the number of your unsuccessful attempts, and even when you fail, you get a certain number of fragments of souls.

The defeated boss will no longer appear unless you are challenged in a heroic battle where you can get even more involved. But in most cases, the "ordinary" boss duel is very demanding and especially tedious, although you can find educational bundles that will then bring you a bonus in the fight with a particular boss.The tough opponent usually has a great deal of life and you have to conquer him in several In the course of time, your opponent is burning, fasting, and kneading so many times that you will probably not have enough of your life or a healing piercing, so even though the game is not that big, spend a lot of time with countless bullshit dueling. it's just a matter of those players who meet the extreme challenges and have a lot of patience and hard nerves, and you can kill them all without problems, but in the case of bosses, even the slightest mistake can be fatal.

Throughout the game, a story is also slowly developing, including the return to the past and the hero's childhood. This gives your entire effort a certain sense and purpose. It's worth mentioning the chance to kill the NPC characters and the merchants you meet occasionally. They can help you and they are harmless, but if for any reason you decide to kill them, it's no problem. The question is whether it costs you a small dose of debris.

The whole is controlled by mouse and keyboard or gamepad. Control is a bit cumbersome, even if it can be rebuilt. But you can get used to it. The retro graphics of the game have been sympathetic to us but may not suit all players. The sound is decent, the characters around are talking, only you are silent. Music is good and contributes to building a good atmosphere.

Death's Gambit is a very good attempt to merge the platform and the Dark Souls boss. It's definitely more fun than the monotonous progress in Immortal: Unchained, which also tries to follow the footsteps of the legend, but it is not. However, we missed more weapons and gradually discouraged unbalanced duels with top opponents, on which the creators could work a little more. We rate the game rather positively, even though it has its bright and shady pages. Well, if you love the almost invincible boss and you have nothing against the 2D retro style, your subjective rating may be higher.

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