[GAME REVIEW] Dissidia Final Fantasy - Fighting Game #1

in #gaming7 years ago

By: @fatimahnur


Hello steemian wherever you are always healthy and remain in the protection of God Almighty. So stay active as usual. This afternoon I will again review the games played on the PC that is not less interesting than the game that I have previously reviewed. That Dissidia Final Fantasy. Let's see how the review.

It's been a few years with fanatical fan base, no gamer who seems to have never heard of Final Fantasy before. You can discuss with JRPG fans, and make sure the name of one of the series will run if not one of the best JRPG games they've ever tasted, or end up as the most memorable game they can feel. Square Enix understands the potential of dozens of Final Fantasy series they once played and finally, mixed up the popular battle game from him. Released for handhelds of the past, this follows the name of a strange Square Square trend with the name "Dissidia". Now, for years, after being only available for arcade machines in Japan alone, he finally came back. Square Enix this time handed over the development process responsibility to Koei Tecmo and the developer Dead or Alive - Team Ninja.

First impression

By the time you first see, you can already feel a strong Ninja Team interruption in this one product. Especially if not from the existing character design. Translating characters from the old series into characters with stunning visuals in the modern era is certainly not an easy task, although many of these models are based on interpretations that have been rolled in the previous series. Typical Interaction The Ninja team creates visual visuals and character designs that visually, pamper the eyes especially from designing existing female characters. Colder? They also successfully implement a variety of animated attacks that are identical to each character, so that each has different characteristics.


What is so unique, Dissidia Final Fantasy NT is not a simple three-dimensional fighting game. Unlike games from CyberConnect2 like Naruto Ultimate that ask you to fight directly and try to finish off the opposite bar with a variety of beautiful cinematic attacks, there is a fairly complex mechanism in Dissidia NT this. Attacks and life bars are divided into two parts, and each affects each other. The fight is also more focused on attempting to exploit miscalculation of the enemy's movement for counterattack or just use the right time to launch your attack variant. Everything can be accessed with a simple combination. They also carry the Summon system in it. Colder? He also brings the concept of Story mode system different from most fighting games.

While waiting for a more proportional time to review, especially for the multiplayer modes we've never explored and the unfinished Story modes, let's throw fresh screenshots from this oven to help you get. A clearer picture of what Dissidia Final Fantasy NT is. Let's fight.

Screenshot RAW

Game Information Final Fantasy Dissidia

Developer: Square Enix

Programmer: Ryuji Ikeda

Artist: Takayuki Odachi

Publisher: Square Enix

Director: Takeshi Arakawa

Producer: Yoshinori Kitase

Designer: Mitsunori Takahashi

Author: Daisuke Watanabe

Harunori Sakemi

Motomu Toriyama

Composer: Takeharu Ishimoto

Final Fantasy Series

Platform: PlayStation Portable

Releasing

JP: December 18, 2008

NA: August 25, 2009 [1]

AU: September 3, 2009 [2]

EU: September 4, 2009 [3]

Universal Tuning

JP: November 1, 2009

Mode: Single-player, two players

Genre: Action role-playing game

Game fight


Written by: @fatimahnur

Langsa, Aceh, Indonesia, February 7, 2018

I am Speaking to the Indonesian Steemit Community Especially for Kurai @aiqabrago and @levycore, and the Gaming Curator @ jodipamungkas who has supported me to be able to channel my hobby to my friend Steemian in Indonesia.

Follow me @fatimahnur


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Game Final Fantasy memang selalu bagus. Saya sudah follow dan upvote, mohon follback ya. Terima kasih :)

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