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RE: The gaming tag has a problem. How can we fix it?

in #gaming6 years ago (edited)

The issue is the tag system just sucks. People go where the money is aka the big gaming tag. Even if there game they are playing is let’s say is a ARPG or the game names itself they don’t tend to use those tags since most people don’t go looking in those tags. People are searching purely by tag and not context of what they are looking for since that just not an option.

We are also on a 7 day cycle and anything after a couple of days things are just lost in the void. Unless you have accesses to external tools and/or access to sql database/other nodes to run your own quarries.

I have an example I used over the weekend. In a 72 hour window among the 20+ tags I check for gaming content there was over 1,150 posts.

For many is if you are writing anything “gaming related” and are not using the gaming tag most people are going miss out on that. Now I’m not most people and there an “ok” chance even when you are not using gaming I’ll still find posts I want to find. However there are an endless amount of tags anyone could use that I more than could miss out.

Even in very niche tags like #tabletop-rpg people still don’t always agree on what should or should not be in there. Also most of Steemit has no idea about that tag in the first place. Even in our own community tag we get spammer in there from time to time just because some blogs in there get nice up votes. This is always going be the issue everyone has their own “opinion” on what should or should not be posted in a particular tag.

So your options are to keep doing what you are doing using “gaming,” and include the smaller tags to get noticed more when people know to look for them. Run, manage, and reward a community which is very time consuming and requires some ability to reward posts to the point they want to share content with that community which for now is mostly done via discord.

Archdruid for instance does not require people to share content to our discord I have other methods of finding content. Just some stuff like Video content suffer the most as I have to manually go thought each video and watch them. Even when I set aside hours a day to watch video I rarely find anything since they have videos on other sites with no connection to Steemit that I can find (having there steemit profile on that site listed). I'll have to go look for twitter, facebook, Instagram, twitch, youtube, and other accounts trying find proof they are on Steemit. So I can only assume its stolen content unless i'm going start spamming all day long asking them to include their steemit link on the video I found off the site that is the same.

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When people can make whatever tags they want, that content will never get discovered organically unless its piggybacking off a popular tag, therefore smaller tags will essentially always be irrelevant until something changes.

I agree with your assessment that the tag system sucks. It may have worked fine when Steemit was in its infancy, but there's too much content now for it to work. Like you said, nobody agrees on what should or shouldn't be under gaming, so you'll find anything even tangentically related to gaming gets lumped in there.

I can't imagine how frustrating it is to sift through video content trying to decipher if its not only relevant, but not something reposted or simply ripped off from another platform.

But its wonderful that you guys do such a great job working with what you have to work with to curate good gaming content and build a community. Thanks for everything you do!

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