Soul Knight - Game Review

in #gaming8 years ago (edited)

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ABOUT GAME

Soul Knight is hard to play but its fun. You can play multiplayer with you friends up to 4 players. Isn't it amazing? When you are bored you can play this to burn time in an entertaining way. You cank play it anywhere! It is an offline game, so no internet needed. As the game goes by, you can acquire many different weapons through chests, shops and in the boss drop loots, when you kill the boss there is a chest in front of the portal . The boss only appears on level 1-5, 2-5, 3-5. You need to collect coins to buy in the shop. Every room clear theirs a chest that appears within the room it gaves you coins and energy ,sometimes the chest gaves weapons. Weapons are items that can be used to defeat monsters and break boxes. There is a total of 185 usable weapons currently in the game. The rarity of a weapon is shown by the colour of the name. You can switch weapons up to 2 weapons. There are 6 types of statues, statues gaves you extra ability. There are 12 characters they all have different skills.

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The Red Bar - Health
The Gray Bar - Sheild/Barrier , every second it regen
The Blue Bar - Energy , it is use to shoot, if your energy is 0 you cannot shoot

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MULTIPLAYER

In multiplayer you can be the host or join to your friend. You need to connect on the same wifi network. Use need a mobile hotspot and connect oyher devises to the hotspot. You need to pick a ring , there are 4 rings in all. Each person has a starting ring in the game. The other rings can be unlocked by playing with others (random chance to unlock a new one), or by picking up a locked ring given by other players. Rings are weapons that can only be found in multiplayer games. They are all White/Common.

BOSSES

  • Zulan The Colossus
  • Baby Dragon Bros
  • Volcanic Sandworm
  • Varkolyn Leader
  • Nian
  • C6H806

WEAPON TYPES

GUNS - A common type of weapon found in the game. They shoot bullets that vary with the gun. The bullets can cause debuffs, have special effects, be different visually, etc.

SHOTGUNS - weapons that fire more than one bullet when shot. They can be improved with the Shotgun buff, which adds more bullets per fire.

LASER GUNS - A type of weapon that fires beams that can penetrate enemies and crates. Some laser guns fire lasers with brief interruptions between firing. Other laser guns consistently and will fire until the player stops holding the fire button. Laser beams can be thickened with the Laser width buff.

RAILGUNS - A type of weapon that mainly focuses on charging through tapping and holding the attack button. Similarly to a Bow, the damage increases along with holding time. Requiring moderate to high energy cost, the projectiles a Railgun makes often cause splash damage upon hitting a wall, indestructible block, or enemy. The Charge buff can reduce the charging time required by this weapon and make it more effective.

MELEE WEAPONS - a type of weapon that either swing in an arc or stab.

Most melee weapons do not cost energy unless they fire projectiles while used.All enemy bullets in the area of the swing/stab will disappear. With the Melee reflect buff, some bullets are reflected and can damage enemies.If an enemy is within melee range, pressing attack button will always use the melee weapon, instead of the basic melee attack.

This does not interfere with the Druid, who can use basic melee attack with skill button.

BOWS- a category of weapons that mainly focuses on tapping and holding the attack button to damage enemies.

The damage of the bow increases as you hold the button along with critical chance.Bows have moderate to high energy cost and can come with unique effects that can be activated through charging, critical hit, or release.The Charge buff can reduce its charging time, thus making it more useful.

CROSSBOWS - a type of weapon that shoots enemies at a long range with a high critical chance. They often have long pauses between attacks

STAFFS- type of weapon that needs to be swung to use.

When a player swings a staff, it takes a little time before the headpiece of the staff glows. The effect will only appear after the staff glows.

If the swinging motion is cancelled before the headpiece glows, nothing happens.

The staffs usually have quite moderate energy-cost and speed so they're best to use with characters with high base energy, like the Wizard.

SOURCE LINK
http://soul-knight.wikia.com/wiki/Soul_Knight_Wiki
http://rexdl.com/android/soul-knight-apk.html

You can download it on google play store or appstore.

Mine is Modded this is the link for you to download it. Or copy it. Enjoy

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hey @coolace nice post!
I also play SK and I have it finished alone with Rouge equiped a strong melee and soul calibre (favourite). But the most time consuming there is waiting for a good pick at slot machine :D

Thanks @cjakemangabay06 download my modded one, all characters are open , my favorite one is the priest.

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