Dofus - The Bulb Cavern - Basic tutorial.

in #gaming7 years ago (edited)

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The islands play an extremely important role in Dofus, because in them we enjoy much more important adventures than in the main territory of Ankama. The curious thing about some islands is that to access them it is not always necessary to use a boat that takes us to the island, some have direct connection with the Ankama trade, that means that in general both territories are connected by tunnels or bridges, that gives us the facility to save a little money, since the boats usually charge a high price to take us to the islands.


The Bulb Cavern is a dungeon located on the island of Pandala, an island very rich in tourism thanks to its great gastronomy, trade and liquor, since the pandas are characterized and remembered for being creators and consumers of the best liquor of all the Dofus, although its potential lies precisely in beer. In the dungeon we can find creatures that have the appearance of Chinese plants, clearly oriented to the aroma of the island, which will not feel in direct contact with nature.


The dungeon is exactly in position [19, -22] on the island of Pandala, more specifically in the lower part of the island next to the Akwadala territory, territory that is responsible for the exploitation of cereals on the island, it turns out that the Pandas from that area specialize in working the land and its fruits. To get to the dungeon we simply have to leave the right side of Astrud and take the bridge that takes us to the island of Pandala, which is a bit complicated, everything is that to enter the island we need to meet a couple of missions , but they are easily done.


Monsters


The creatures of the dungeon are clearly oriented to the plants of Pandala Island, very similar to Chinese plants. The humidity, the snakes, the spiders and the plants are creatures that were never lacking inside the dungeon, because the humidity of the plants and the earth worked obviously like aggressive general creatures, although I must say that the cavern hides quite pleasant scenarios, because the cold and the smell of fresh fruits are things you can never miss.

Grass Snake

The snakes are extremely elusive and annoying creatures, it turns out that they are characterized by throwing poisons that could be lethal with the passage of time, although they also possess the ability to cause direct damage with their fangs. The creature has extremely high life points compared to the other creatures in the dungeon, our advantage is that it has a 200% weakness for all the elements, except for the neutral, that is, while we use a spell element we will kill it easily, not to be invisible and hard to find.

Bulbush

The Bulbush are plants capable of causing short and long distance damage, the creature is characterized mainly by being the most difficult to kill of all, since its resistances are extremely high in almost all elements except in the fire element. If we do not have the fire element as the main element, it will be extremely difficult for us to kill him, the only positive thing is that he always stays close to us and we will not have to chase him.

Bulbiflor

Bulbiflor plants are creatures that do not cause as much impact on the field of play, because the damage they cause is extremely low, which makes them not so difficult to eliminate. What can be complicated when eliminating these creatures is that they possess a certain degree of resistance to the elements of earth and fire, although they do not have resistance for water and air, which gives us a great advantage if we dominate those elements.

Bulbamboo

The Bulbamboo is the easiest plant to defeat in the dungeon, it is the only plant that has weaknesses in an element, it turns out that this element is the most popular among the players, which makes it very easy to beat the Bulbamboo plant. Something unfavorable is that the Bulbamboo often runs very often, that he will often have to run after him to defeat him, but I always recommend leaving him in the last position.

Araknawa

The Araknawa is the most harmless creature in the dungeon, since its general objective is to steal the range of the attack, which will make it difficult to attack long distances, although it also has the ability to attack, the damage is extremely low. If we are characters that we attack from a distance, I recommend to eliminate the Araknawa in first position, otherwise we will have problems when attacking from afar.

Bulbig Brotha

The Bulbig Brotha is the plant that leads the dungeon, something that really bothers about this creature is its ability to summon other plants to help in combat, the invoked plants appear at random, which depends on our luck if we touch an easy object to defeat or not. The creature is capable of attacking from far and near, although its greatest damage occurs when it attacks us closely, to overcome it easily we must attack it with the air element, since it has a 5% weakness for that element, while it has a superior resistance 20% on the other elements.


Achievements


Bulb Cavern

To achieve the achievement we must defeat the Bulbig Brotha within its cavern, for it we must overcome mainly some missions that will give us access to the island of Pandala, after that we will go to the lower part of Akwadala, to access the dungeon that we have. a lot of keys, but to be able to beat the Bulbig Brotha we will need at least the help of a partner, since he must open some levers. If we fulfill the achievement we will obtain 10 points of achievement.

Bulbig Brotha (Hermit)


As I mentioned before, for this dungeon we will necessarily need at least one partner to help us overcome the dungeon, so this particular achievement is to defeat Bulbig Brotha as a team, but we should never finish our turn to play at the next level. Allied, because the challenge is to never finish the turn in a square adjacent to that of an ally. If we fulfill the achievement we will obtain 10 points of achievement.

Bulbig Brotha (Clean Hands)

This is the most tedious achievement of the dungeon, because considering the great amount of resistance that some plants have, besides the ability of the snakes to sneak away, it is extremely difficult not to overcome them without using direct damage, my recommendation is to weaken one by one until there are few points of life and then we proceed to kill him with friction, invocation or poison, but we must be very careful with the Bulbig Brotha, since his damage is high. If we fulfill the achievement we will obtain 10 points of achievement.

Bulbig Brotha (Duo)

Probably this is the easiest achievement of the cave, this because to overcome the dungeon we must have at least one partner, so we will not have complications when we find a partner to help us overcome the achievement and the dungeon. If we enter alone, we can not open the levers that open the entrance to the Bulbig Brotha, so it is an obligation to bring companions. If we fulfill the achievement we will obtain 20 points of achievement.

Bulbig Brotha (Score 80)

The score 80 in this dungeon is quite simple, since the damage of the creatures is not so high compared to other dungeons, in this case you can use idols that provide movement points or damage without problems, it depends on our game comfort. Personally, I like to take the idols equipped with damage at close range, since usually the plants always attack from afar, that would give us an advantage. If we fulfill the achievement we will obtain 10 points of achievement.

Bulbig Brotha (Score 300)

For the first time it is a dungeon, I must say that we do not need to think much to get the score 300, because the dungeon itself is quite simple, if we have positioning idols that are used to level up in the forest of Frigots, they will not need Them they buy additional idols, those could work perfectly. Although according to my experiences, it is advisable to give damages or points of movements, never the two together or that would bring problems. If we fulfill the achievement we will obtain 10 points of achievement.


Rooms


R1

R2

R3

R4

R5

R6

Exit


Conclusion


In holiday seasons the dungeon is usually visited as it gets the soul capture spell, the spell is to capture the entire group of monsters that we face in combat, but to really work the spell we must bring a capture stone of souls of a level according to the group of monsters that we want to capture. The stone is equipped instead of a weapon, so to capture it is recommended that our team does not depend on weapons, since we can not use it.

Currently there is an operation that consists in helping people to raise the level much faster by capturing dungeon stores over 190 and releasing them in the arena so that low level players can take advantage of much of the experience and climb a lot. level. The disadvantage is that it has become a business and in general, it is quite expensive to level up, which gives an advantage to players who have money to spare.

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