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Without a weapon, you can't kill the Walker (it is too far away).

Player 8

  1. Use the torch to search the car. Roll 3 = fail. Roll 6 to find a HULK! (HELP!!! We need an axe here!!!)
  2. Attack the Hulk bare-handed. Roll 4 = success. You damaged the Hulk by 0.5.
  3. Attack again. Roll 4 = success! The Hulk now has 1 damage point on it.

Things just got very very interesting...

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