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RE: Zombie Adventure - Game 38 - Day 17 (May 17, 2019)

in #gaming5 years ago

Player 5(3rd)

Bonus roll @rolld20
Action 1: Grab the cushioned grip ax and swing wildly at the hulk since it startled me. @rollthedice
Action 2: If it was a swing and a miss, swing again at the hulk, if my scaredy-cat reflexes smacked him down use shotgun on walker to the north. @rollthedice

here to a speedy dice recovery.

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Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

yes that rubbery feeling cushion grip has done the trick, along with those scaredy cat reflexes, the hulk is now nothing but an oozing pool of blood and zombie-goo. Now to see the walkers demise, @rollthedice for action two, and hope for a second life sucking kill. It felt so good the energy from the hulk spewing forth into my body, building that zombie resistance level up one more notch, now for a second draining of zombie power hopefully.

Shake shake shake, you roll the 6-sided die.

You rolled a 1.

Dang zombie life extraction shot shells not included, oh well, got to leave a few for others to suck the life force out of and build their zombie resistance levels I guess.

yes the dice are back in more ways than one. Fantastic.

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