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RE: Zombie Adventure - Game 38 - Day 26 (May 26, 2019)
Player 5 (2nd)
Bonus roll @rolld20
Action 1: Ax in hand give a whack to the door, and hope it breaks down. @rollthedice
Bonus roll @rolld20
Action 1: Ax in hand give a whack to the door, and hope it breaks down. @rollthedice
Shake shake shake, you roll the 6-sided die.
You rolled a 4.
Yes door open,
Action 2: taking a deep breath and trying to calm nervous nerves from breaking in the door, I kneel and raise my trusty CZ550 Zomielator to take careful aim at the walker two blocks to the east. @rollthedice.
Shake shake shake, you roll the 6-sided die.
You rolled a 1.
Dang nerves, but I knew that would happen, it is rare I am able to have two successful rolls, but oh how sweet it is when it does happen. At least the door is open.
Shake shake shake, you roll the 20-sided die.
You rolled a 17.
OK, so we need to roll for zombies inside the building. Let's start from the top west and go 5 down then back to the top east and 2 down. @rollthedice and @rolltwodice for the first 3 rooms.
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 5.
Second die lands...
You rolled a 6.
Shake shake shake, you roll the 6-sided die.
You rolled a 5.
Next 2 rooms: @rolltwodice
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 2.
Second die lands...
You rolled a 1.
so we got a Runner,runner,hulk,nothing and nothing, then @rolltwodice for the last 2 rooms.
You blow on two 6-sided dice, and throw:
First die lands...
You rolled a 5.
Second die lands...
You rolled a 4.
Another runner and a walker. That's a pretty deadly building!