My Best Movie When I Was Young Turns Into A Game ' ge Mutant Ninja Turtles: Mutants in Manhattan ' by Aymenz

in #gaming7 years ago (edited)

Hay Friends!

Throughout its 27-year lifecycle, the Teenage Mutant Ninja Turtles has achieved many successes and faced greater failures, but the game still has a large fan base thanks to the animation and comics series, and gained great fame in the gaming world during the period in which Konami got rights The game is specifically in the versions of "GameCube" and even portable devices as the platform Game Boy, and for quite some time the chain returns a new part every two years, almost on the main devices and sometimes for mobile platforms and smart phones, but took over the Platinum Games Studio development of this part had a response Positive action among players to Owned by a team of a long history of fighting games, which leads us to wonder, is it really the Japanese development team succeeded in goals only? Or is the game still missing its identity and what new can be offered to its contemporaries? This is what I will try to tell in the following lines after ending the story and experiencing the long-term cooperative phase in TMNT: Mutants in Manhattan.

In TMNT: Mutants in Manhattan, the player has the task of protecting New York and its inhabitants once again through a nine-stage story that introduces many characters familiar to game fans and cartoonists, from Shredder and Krang, who continue to dominate New York's streets and control In the fate of its inhabitants and reach the less powerless enemies such as Mousers and Footclan. The player must use the skills of Michael Angelo and his friends in all possible ways to get rid of the enemies through repetitive and superficial missions. This requires the protection of the stalls for selling the pizza or stopping a bomb on the verge of explosion. It's getting worse Almost the same enemies and the same naively refined scenario with little change except for the battles of the leaders at the end of each stage.

The superficial and overly refined game events were not a surprise to me, but the real disaster was in the style of play that was adopted in this part on the hack n slash system under the supervision of the Platinum Games studio, the team that excelled in combat games and made memorable past adventures, but here disappeared Or the epic battles that he has provided in his previous games, and you will feel that you are four characters performing the same purpose without any change. The basic movements are almost identical except that each character uses a different weapon, not to mention the absence of any means to defend or repel the attacks of your opponents only jump , As the memory increased I made it difficult to get through the exaggerated assistance of the other three characters during the game, which made me watch at many times with my inability to confront any enemy face to face on my own.

The low artificial intelligence is not limited to your three companions, but extends to the ranks of all the enemies except the leaders. Every enemy or opponent will confront you at any stage of the game. You will not get close to you or start attacking you until you attack him first. I was stopped for a few seconds behind the enemies directly without any of them being present waiting for any violent reaction towards me which did not happen as if I were in Stealth and not action.

The title has 9 stages that need almost 6 or 7 hours of play to finish. A short period of time will quickly pass with any game with an interesting story and play style. But in TMNT you will feel that you have spent days trying to end the title due to excessive repetition. To face the same enemies in the same way with the presence of one or two new factions appear in the middle of the events, so that "April O'Neill" itself continue to repeat the same instructions over and over again as if it were an automatic recorder causing an inconvenience and can not be described, Direct action all the time without the existence of puzzles or stages Plumber games, which were famous for the series in the previous parts.

The battle of the leaders facing the player at the end of each stage is the best thing I have touched throughout my experience of the story, each leader has a distinctive design and innovative combat methods such as Bebop and Rocksteady, which forced me to use different strategies and take advantage of all the tools I have, By pressing the buttons in a random way and yet achieved impressive results, but when faced with the bosses it is different in the ability to renew their health condition 5 or 7 times before they lose their strength and fall ground, which means difficulty and challenge more than any other clash.

Fortunately, the four characters possessed special skills and abilities called Ninjutsu, completely different from the fighting style and the main clash. It is a good option to rely on in the near future to launch a devastating attack on adversaries, such as the ability to slow down time and get rid of enemies without realizing what happened to them, Pizzas on your friends to restore their health or cooperate with another person in the implementation of a double attack impossible to stop, these capabilities need a relatively long period of time before the opportunity for the player to be used again, as if this is the only negative factor that will affect the balance of battles and clashes Not the sterile system used by the team Platinum.

In the Rakey, the game has only two advantages that may motivate anyone to experience it. The first is the battles of the leaders, the second is the graphics and the visual effects that suit the atmosphere of the game in a wonderful manner and resemble the storyboards or cartoons in a great way both in characters or the appearance of the same environments that provided a sense of joy, This feeling did not last long because of the repetition of the design of the same stages as the stage of sanitation, which he considered as a short video is constantly re-introduced whenever it ends without any goal of it.

Of course, the TMNT collaborative game modes are well suited. With 4 main characters assumed to have their own style, at Mutants in Manhattan, the collaborative mode over the LAN has been abandoned and a collaborative phase is supported to support up to 4 players over the Internet. If you apply to the cooperative mode directly without first playing the game, you will not be able to watch any of the movie clips except when playing solo. However, the game has no problems with the connection in this mode, which allows each player to choose one character to control With a final arrangement showing The performance of each person individually and overall order is best for the worse.

Sounds are not better off in Mutants in Manhattan with a very good scenario but for children under 10 years, the annoying sound performance of most characters and their ridiculous and never-important comments and radio stations that never left me alone with the same provocative repetition will make you lose your temper against his will .

The Positives of the game : 

  • The graphics are like the world of turtles and their characters. Like the previous developer's game, Transformers Devastation, cartoon graphics give you the feeling that you are playing an animated series. The story and sounds are acceptable, and many well-known characters exist.
  • Group play is what distinguishes this game from most Platinum games, where 4 players can play with some through the net. If you play on your own, the computer will move the other characters, as the game is designed for four characters.
  • The fighting system is good at its base, as it is fast but simple, and there are repulsions as well as avoiding the last minute strike and the strike on the enemy, ideas we saw in other developer games.

The Negatives of the game : 

  • The tasks are tedious, since eight of the nine stages follow the same method. There are a bunch of random tasks that you have to complete until a meter is filled and you can meet the leader. The problem is that tedious tasks like disabling bombs, protecting ATMs, transferring information from a device, with fighting enemies.
  • Very short, there are 9 stages with a repetition of some stages with minor changes, and will not take the game more than 5 hours to finish. Also the design of refined and tedious tasks discourages re-playing.
  • Fighting with the leaders is closer to games like World of Warcraft than the action games. The leader has too much power and your regular blows barely affect, but focus on the special strikes that need to wait between each use. Add to that the random leaders compared to other developer games, which was reading the leader and knowing when to avoid his strikes an important part to excel.
  • Performance is disappointing. Even on current generation devices and PC, the number of frames is limited by 30 frames per second, and compared to modest graphics and the inability to play more than one player on the same device, it is not justified for quick action.

The Conclusion : 

It is impossible that the development of TMNT: Mutants in Manhattan has been taken into account as adults who may experience its experience, and therefore the game appears superficially and repetitively in almost all its components as if it is only talking to children. Combat games such as Platinum Games, personally I think the reason for the disastrous appearance of the title as the limited production budget, or to pressure the development team to finish the game as soon as possible to launch the markets coincide with the film. In both cases, TMNT managed to harvest a huge Of criticism, and to win the title of worst Pric you in her experience until 2016 moment.

Finally if you like my post just upvote and follow me , thank you for your reading ,   I love you ♥   , by @aymenz 

-------------------------------------------------------------  

Sort:  

I loved the cartoons on TV! I will play it, for sure!
Thank you for the information!
Now...I will keep playing Super Mario Odyssey! Did you play?
Followed and upvoted!
Hugs from Brazil!
; )

Yes I played it and I made a review about it , thank you for your reading good luck

steemwin.jpg

HOW TO GET IN THE PLAYER-POOL?

(Pay once - play forever - win multiple times !)
All you have to do is sending once 10 SBD to @steemwin for a lifetime daily chance to win!

Click here for more details

i never played this game but i watched ninga turtle series. and the animation movie !!!! thanks for sharing , best as usuall keep it up bro !!!

Coin Marketplace

STEEM 0.18
TRX 0.16
JST 0.030
BTC 62561.21
ETH 2449.99
USDT 1.00
SBD 2.64