Game Review ARMA III Game War Between Peoples My Experience In This Game by Aymenz
Hey Friends !
ARMA III is the biggest military simulation game I have ever seen, developed by Bohemia Interactive. How will this game be played against giants of similar games like Call of Duty and Battlefield? If you think we're going to compare the ARMA to "competition games" you're very wrong, ARMA has no competitor, but as a approximation we will use its closest game Battlefield because of the similarity of the two games, it will be difficult to divide or define what I'm talking about here. ... really huge, but I will see what I can do and I will try as much as possible to take note of all aspects of the game.
do not know where to start specifically, but I will talk first in general and then we will divide the referee on the game to our usual factors, to start my first moments, once Fathi for the game and enter the first round in the multi-player phase, realized the important fact, you must exit the multi-stage and search The worst thing that can happen to you is having to walk 500 meters on your feet, while in the ARMA this is a trivial thing, from the beginning the lowest distance between the goal The last one was 1200 meters! While in the BF you may have to face some of the people and the worst thing that happens to you while you travel this distance is to face a sniper from a remote or worse ... vehicle, while in ARMA III we have a completely different dilemma, to say that the best thing that might happen to you is to interview someone .... No one, but what I encountered while walking a great distance and scared me a lot, is nothing, nothing at all.
I felt at the beginning that something was wrong and where my enemies were, but it did not stay quiet for a long time. After moving on my feet because I could not find any vehicles to use, I found one of my teammates offering to deliver me to the next point. The bombs were in the car, but we encountered a tank that appeared from nowhere firing at us, and with terrible speed, we were completely eliminated, although the car held up for some time.
Of course, I began to despair of this situation. Finally, I encountered some enemy forces, and it was a very strong battle, unilaterally. Unfortunately, because I think that the control of weapons is similar to other games, I failed to kill anyone. I offered a violent exchange, even if I did not get anything ... ..
I went back to the main menu and inspected the different systems and found a system called "Showcase" and decided to practice a little in it, let me show you how much I have benefited from, how to overlap and exchange fire with enemies, to drive different vehicles and in many scenarios, Morning or night, lots and lots of different exercises that will definitely help you get to know the game's areas very quickly, especially if you are like me, the first time you play in this series.
After that I spent some time in training, and again I came back to the battlefield in multi-player mode, and I did quite a bit, killing my first enemy after being tricked and infiltrated by his successor, and this was unusually satisfactory. Here.
The captain did not realize that I was against him, and we spent some time in the same place, until I finally realized that he was not with me because of his red color on the map after I showed it. , I armed with my cannon and hit it twice and destroyed it, but I felt shame and shame, but there was no one to show this position.
The openness of the game
Who says that ARMA III, just a multiplayer game, he certainly did not play, what I noticed after a little time in the game, is the ability to do special tasks through the "Editor" ... ..
For the simplest concept, "Editor" is a feature in ARMA III that allows you to create a complete task with its events, and you can control everything from the air, to the places of soldiers and almost ... .. everything, and you can compete with the game designers, Steam Workshop "This makes the game almost full and contains huge amounts of content, there are already many tasks loved by many, these tasks may be for individual play and also as a cooperative step with you and your friends, and this shows the power and splendor of the ARMA, everything at your disposal, Do you remember the vast space we talked about? You can use it to do a gigantic task, of course Just an overview and something trivial about what the ARMA will offer you to be able to understand all the principles of the game.
For example, we have a mission here that I was trying to do. I put some soldiers in the Maxwell camp. I gave the two groups of soldiers the flag of America, and the two groups were divided into a special operations group, a group of soldiers with automatic rifles, and I positioned myself as an armored driver.
In the second image we checked the weather and how to control it. We have the fog, the speed and the direction of the wind, the rain, the state of the wave, the time and also make all this change according to the time, This is definitely a very powerful tool and makes you do a stronger job and more exciting tasks, you can almost do anything you want, just be patient, effort and knowledge.
How will I review this game ....
Well, as we see, you have intervened very much in detail and will never end ...
Each element of evaluation I can talk about almost forever, the game is huge, bigger than anything in the game industry, and finally the ARMA concept has at its disposal the technology required to achieve the most powerful game of correction, but a simulation of war on a scale and scale too wide!
I have a lot of opinions, and excellent in this game it's exclusive to the PC, if it will not suffer from the delay of the Consoles him, we also have support for the additions that any user can work and published on Steam, thus we have an infinite possibility of the content of the game and the extent of creativity in it.
Let 's talk about our elements with "some" detail ..
The Graphics :
a huge space and very large, And you have a distance of view shows everything in the same quality for up to 3 kilometers !, the game Open World O World! All Battlefield maps are united and can be placed in Altis alone. We also have Stratis Island, which has a lot of diversity in the surrounding environment.
We want to see more wildlife for more realism and creativity, and the funny thing is, we still suffer from the lack of any furniture in the houses in the game. This means that the developers did not look into this matter from the ARMA II , And may follow the same strange interpretation that we saw inside the ARMA II, the aliens stole the furniture !!!
It did not stop at this graphics, almost everything exists and was put in the game even the missiles issued by the helicopters! The rocket already exists has a mass and has a size! We can see it! This image is taken from the Editor system, which allows you many things, including filming great pictures ...
Other than this, the vehicles look very wonderful, they look real and the nails appear prominent and not just a cover on some shapes, the reflection of light on the objects is also realistic and amazing and we have some night pictures later, to show the quality of light and how to respond to them, As well as a great deal of light sources, as well as great support for mobile sources, such as land vehicles, airplanes, etc. However, there are some things that have bothered me a bit about graphics.
Although all the graphics are superb and very high quality, but the method of destroying the buildings is very bad, and once you fire the building, naturally releases a lot of dust and smoke and suddenly we see it torn, there are not many moving parts of the building, Battlefield, which has become popular in this field and will move it to a new level in the BF4, is also one of the most disturbing things in the graphics, the soldiers are not very realistic and the way they move but it is more streamlined than the ARMA II but it is still too late and slow to The games will talk about this in later playing style.
Another thing, but not negative, of the quality of graphics, it is difficult to see your enemies hidden in the map whether they are lying or wearing the same colors surrounding them, it will be difficult to see them and this gives preference to the patient and the most intelligent and experience and also the skill.
But you will notice the beauty of the game and you are on board the plane, the shape of the water, the reflected sunlight, the quality of the grass, all magnetically hypnotized when I encircle it, can be a graphics paradise except for some of the problems we mentioned.
You'll notice the pictures coming in all sections, the bezel of extraordinary detail detail, the soldier helmet, the cut off weapon, and other details that I have never seen in any game that are nearly as close to perfect in this stuff, although developers equate this with some negligible number When you get close to it, of course, all this becomes available when you use the highest graphics settings. Here is a big problem. The game is completely unstable. Once you get more than 60 frames per second for a long time, while on another server in the same place, I have 20 frames per second, although my device is a powerful device for running games But the game has a clear problem about compatibility, or optimization, developers have not done a good job in this regard, and there seems to be a lot everywhere have the same problems, where it is unclear why the problem, once it works Excellent and very bad time.
Also, the graphics are not perfect in some places and places, such as smoke from the cannon noises appear laughable and did not evolve from the previous games, and some details are exaggerated in the care, and others left neglected ...
This will definitely hurt the game's evaluation, but I will not be too hard on it.
The Play style :
If you have something to do, an important time, or something else, I recommend that you go to do this first, then you can continue reading, where as we all know, the style of play is just might make the game at the top or in the bottom.
The problem of the game is that it is based on lists and many of them. In order to enter a vehicle, choose from the list, in order to use anything around you, choose from the list, to take the weapon of your victim, choose from the list and also to change your weapon ... The menu is quick and not as annoying as it looks, but it was more appropriate for developers to find a better way to handle all of this. The menus may also slow down your movement and speed your decision in the game, so it does not matter where you come from. , Call of duty? Battlefield? Counter-Strike? It does not matter! P ARMA monster is completely different, you must tame it and learn how to ... ... from zero ...
There are almost no similarities in the controls of other games, you will feel like the first time in a game you do not know anything, specifically the first time you played the games of correction at all, as you see the lenses themselves and the quality of interest makes them more difficult to use than others Of the lenses in the other games, and talking about lenses, it is difficult to hit distant targets even with lenses, all you need is the skill and experience, so that we have factors that control the path of the bullet, such as wind and speed, and also the distance you will hit, accurate calculation, you can Become one of the most dangerous ARMA wild beings The island.
I was also troubled by the slow pace of the change of arms. I could not change my arms while running. Maybe there was something I was doing wrong, but I did not get this from my period in the game.
In return to attack your enemies, it is wise to use the individual launch mode, that is, every shot on my own. If you are using automatic weapons and get many points, you will not be worth anything here, nor mean your humiliation, but in ARMA lead may become a special rare coin And you are doing this wrongly, the targets are nearby only, and I mean close ... .. very close to it. Eligible to use the automatic launch mode, while anything else has a pattern Singles launch which fits all, and will facilitate the goals of getting distant.
My experience with the QuadBike was laughable, as I almost overturned it more than once, but the nightmare happened, I was shocked by a wall and it became a pile, and I was in the middle of nowhere. A place and no one to tell me, I advise you from this topical to lead carefully, paved roads exist to be used.
You can not tell where to shoot you, only your experience and your ability to distinguish sounds will enable you to identify the spam that is trying to kill you, of course it would be a good idea to get 7.1 surround headphones.
The destruction of vehicles is a very enjoyable thing. Despite the difficulty, it is not easy to destroy vehicles, which have a lot of damage, such as wheels, fuel tank, engine and chassis, and any of them will severely weaken their mobility, work completely, and ultimately destroy them. If you destroy the wheels of the opponent vehicle, this will make it easier for you to catch them quickly, because their mobility is greatly weakened, and the same for the other areas of damage, if you hit the fuel tank, you will stop moving completely after a while and the engine injury is the knockout of the vehicle About the movement completely ...
Of course, those inside this unlucky vehicle can follow the damage on the vehicle and therefore will not stay there for long. Do not expect an easy battle with anyone, and how long do you imagine the long battles in a game like this? I mean by the battles that you and your friends met a group of enemies and you exchanged fire, if you did not play ARMA before, you will be a little surprised, the battle will end in minutes, and the average here, only two minutes, because there are many sleep periods in the game because of its nature different from the rest of the games It is difficult to find a period of calm, but it is difficult to keep alive for only one minute.
All this is not bad, but it is different and you may be very frustrated at first but do not worry about the game. The nature of this game requires it. The other games require a week to get used to it and may become a death pillar. This game will have to invest some time. , To become aware of how the game works, all this because ... ... As I have repeatedly said, the game is huge.
The variety of vehicles is unusual. You have more than 20 different vehicles ranging from quad bikes, submarines, tanks, helicopters, and finally drones. This vast amount of vehicles outperforms any other game and what it has to offer. The space and the importance of vehicles like it in a large-scale war battle like this, though we have some amazing modern vehicles such as AH-99.
Remember that the game's events happen in about 2035, putting some strange things aside, but they are very realistic in current standards.
If you think that driving is difficult in the BF3, you are right, but in the ARMA it is almost impossible to perfect a plane to much training. It is very difficult and everything is realistic. A small shock could destroy your aircraft completely. Your goals are very, very difficult, even for the experienced pilots of the game, if you need more than training, intelligence and more training and gain skill from the experience of others.
The vehicles are quite different, their functions vary from each other, some are used as a direct offensive force, some are to support friendly forces, and the rest are to move soldiers from place to place. All of these uses are of great importance and no less important than the other. Exceptional.
We have more than 40 weapons in the game, both secondary weapons and basic weapons. They usually range from machine guns and handguns to snipers, anti-aircraft guns and other vehicles. We also have additions to these weapons, such as lenses, silencers and other additives. .
The load that your soldier carries is very varied and you have a lot of tools to use, such as a GPS, a telescope and a compass, so you can locate where there is no radar or small map on the road. Use your memory, your mind and map to determine your location and destination. May become annoying in some situations such as: "Where I left my bike ... .."
In general, despite my great praise of the way I play, I think that problems will hurt the game very much, to put the beginning of the slow pace of the battle compared to other games, players are now young and this will not make them mature a lot in the ARMA and therefore will not like it much because of the complexity , While older players do not have time to sit for a long time in a game, what they want is a quick and clear battle, realism is not always desirable, in the end it is a game and you have to stick to some points to become amusing, here is another problem, the game is not amusing, When you play 6 hours and not only kill 4 people, Also, despite the improved physical properties of the game's vehicles, it is still slow and the movement of the shells is strange, slow as well, the movements of the character are relatively slow and of course your personality is getting tired. Well, the idea is that the soldier would get tired when I was always forced to run 1 km ... It's realistic, but it's not appropriate and that's what we're talking about.
For new players like me, the game will be a lot of fun, but by nature I like the complexity and I appreciate it, and my admiration for this game grows more and more, but I have to build it on all factors, not just my personal feelings.
The Continuity :
To show you the element of continuity, the theme is how much time can be invested in the game? In many games it is just enough stamping, but the multiplayer games have almost a continuity that fits with the magnificence of the multiplayer system. Here in the ARMA the theme is quite different, in the presence of the Editor and the Steam Workshop support, and with thousands of designers increasing day after day, The original version of the game, which is the release of 3 downloadable contents are free and will add the individual player or story, so there is no element of the story here in the review, all this means infinite continuity period if you love the game, and this is what we will build on our judgment, Your time out, having all these elements becomes for We have thousands of content, like Skyrim, but bigger and much bigger.
And even learning the principles of the game requires a lot of time, maybe a month after watching and following the expert advice, and perhaps more, as long as this is your responsibility, if all this makes me confident to tell everyone who plays it, you have a lot more to do in the ARMA, The end is what matters, the amount you paid in the game should be worth it, unlike Call Of Duty, which each year releases a new segment and thus makes the previous part almost useless. ARMA may spend 4 years without having to issue anything, The movement of little sterile characters, and also the problems of performing the game on different devices, and make them more compatible With equipment, and finally a little reconsideration in the style of play and make it more interesting for new and former players.
Evolution of the chain :
This element is very easy, simply ... .. Unlike the previous games ARMA always on the rise for the better, did not get in the way, To summarize this small element, the subject is as follows: ARMA 3 took the best of the ARMA 2, and improved and focused more, The design of the rest, though there are some details that have not been taken care of, such as home furniture, smoke from the cannons' pipes, and the characters despite the amount of detail in them but still a little stifled. In ARMA II, the movements of the characters can be likened to "man without oil" While in ARMA III the movements are smoother and better, but I can not jump in the game !!!, the idea of
who was ? In any case, the movements of the characters are still bad compared to the other games, but this is not our subject at this point, our theme is, has the movement of characters improved? In short, yes and much improved.
In general, the game is great and excellent, but it will attract only a certain kind of people, and this is its problem. You will not be able to compete in the big games, although it has the required qualifications and the ability to crush them. If implemented correctly, the performance problems are very troublesome and will eliminate the fun of the game. The movement also increases misery, but all this goes away for me. I have a vision of the possibilities of the game and its ability to achieve anything, because now it depends not only on the developers of the game, but on every player, every designer, everyone involved in the ARMA in one way or another. Never done competitors, BF3 and maybe BF4 gave up on this point, BF2 was the best because of these In any case ARMA has graphics, has sounds, has the technology, has everything necessary to win, but you have to rethink the style of play and make it more interesting for new players in the series, instead It is essential that the games keep the old audience, and add a new audience to put some things and details that will interest him.
Finally if you like my post just upvote and follow me , thank you for your reading , I love you ? , by @aymenz
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Thanks for your excellent review!
your welcome thank you too for your reading good luck ^_^