Game Fighting And Darkness ' Castlevania Lords of Shadow 2 ' Game Review by Aymenz

in #gaming7 years ago

Hey Friends !

At first we would like to thank Pluto Games as the first distributor in the Middle East to deal with our Gamevolt site and provide us with copies of the reviews to be the first to publish to you in conjunction with all the international sites.

From the very first moment that Castlevania Lords of Shadow 2 started, it became quite different from the first part. Everything developed for the better and almost all of the previous errors were dealt with.

In the beginning, the story of the game may be a bit vague, and perhaps it burns all the previous events entirely for those who did not finish the first part, because it depends partially on it. In addition to the events of Mirrors of Fate, there is a fairly long video after the start stage, But if you're a fan of watching the story in games and with Mirrors of Fate HD not yet released, you have no choice but to watch the entire video and try to understand what's going on.

One of the backgrounds that symbolizes the early Castlevania games

The beginning stage is only an introduction to the new game, and after that the story begins. Gabriel is now an old man who has taken the title of Dracula hiding in his castle, which has become the center of the cities of modern times. He tries to regain his strength through the union with Zobek Satan and get his original weapon to end his timeless life.

Although it is preferable to use a controller rather than a mouse pad, the control is now more accurate and orderly for PC owners than the previous one. I did not have any problems with this but I used to use the controller from the first part.

The radical change that has occurred is the freedom of movement of the camera during most stages of the game, and perhaps the absence of that is what bothered a lot of the first part where the camera angle is fixed, even during the completion of the elimination of the various monsters can see the scene in all respects possible, but control is not free of problems Completely it can be confusing in a few times.

The infiltration method has been added at some stage, which is very welcome in the game so that it does not become just a series of sequential chopping and killing. It is built in stages in a tight way as the story progresses. The jump parts return between platforms but this time integrated with parts of the fighting Better than what gives diversity during the progress of the game and drives the boredom of the player.

The best weapon a person can carry in the middle of that blood!

The fighting has evolved slightly from the previous part, it has become more fluid and responsive, but still suffers from some repetition, especially with large numbers, it can be just a pressure on the buttons at random, also the strategy of some stage monsters look very similar. Eliminating them is a dodge, where most attacks must be avoided and then a series of successive strikes must be avoided, but this begins to improve after all the new forces have acquired the progress of the events. If more than one force is needed, There are a large number Of the movements that can be opened for each weapon can be obtained, which is not the result of some of each player can choose any movement preferred to open it first without waiting to complete the pre -

Regardless of the fact that the story itself is linear, the game has an area of ​​freedom to explore but it is larger than the previous part. It can be considered as an open world where it is possible to return to the previous stages during the progress of the events after acquiring the new characteristics to end the past. There are hundreds of secret places and objects. Can be aggregated.

As for the graphics in the game, the Mercury Steam Studio did not lie in its comments on its level on the PC, it is already at the level of the new generation, both in details of characters and backgrounds or movement of hair and clothing, in addition to the presence of many powerful effects that add to the game more And does not require huge components to enjoy this wonderful level, which actually shows that the version was made specifically for the PC and is not derived solely from one of the other devices, and all characters in the game designed very carefully and this is clearly shown in the details of the face during the conversations.

The sound performance is better in this part as well, and gives a convincing style of characters in the conversation, especially with the great improvement in capturing the movement of characters, and the soundtrack is characterized by diversity according to the nature of the situation and not fixed one smile as in the previous part.

Great effects of modern day gates

Another difference is the change of environments between the modern and the old age. Although the old-age environment is more suited to the nature of the game and shows the effects of the drawings more accurately, modern environments are characterized by greater diversity and more details. Unlike the previous part and became very bloody both in fighting the monsters or Dracula's actions itself to make his way and this makes the game distinctive.

In the end this part is one of the best games of the type Hack & Slash recently, I lost my interest in the series after the first part and I was not enthusiastic enough to play the second part, but it is a few games that forced me to continue playing for long periods, and anyone who likes this The type of games should not miss the game experience, which is unfortunate that this part is the latest development of the studio Mercury Steam for the series Castlevania and concludes the story of Gabriel.

If you like my post and you find it benefit you just upvote and follow me to give you more and more amazing Games reviews, by @aymenz .. 

   

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Ce jeu vidéo est exceptionnel !
J'adore les types de jeux au type du moyenne âge.
Une critique bien construite et bien expliqué @aymenz

Merci frere

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