Pushing the Gameboy Color to its Absolute Limit
I've covered loads of Nintendo consoles so far. NES, SNES, N64, GBA. Where's Gameboy, you ask? I have no good answer for you. It's simply an oversight, but one I plan to correct right now.
The Gameboy Color was a strange beast. Released mostly as a stopgap to fend off the Neo Geo Pocket Color, it was still an 8 bit machine but souped up substantially beyond the original gameboy in much the same way that the Gameboy Advance wasn't simply a handheld SNES.
Besides the improved hardware, it also benefited from decades of developer experience. There's little time during the 5-8 year run of a console or handheld to fully learn all the tricks for getting the most out of it.
But 30 years on, all that stuff has been uncovered, making possible technical marvels like "It Came from Planet Zilog" by Phantasy, named for the Gameboy line's Zilog 80 main processor:
Similar raster effects on display below, in "Cenotaph", a joint project of Dual Crew and Shining:
Actual real time 3d vector objects are featured in "Wired" by R-Lab. Impressive until you remember that Star Wars Arcade did this with worse hardware in 1983:
Back to the comfort of raster graphics with "Space Waste" by Octarine. It's neat to push such old machines to do 3D, but in terms of visual appeal, high color pixel art achieved by palette swapping trickery wins every time:
Now for the games. Everybody and their dog knows about the Resident Evil prototype for GBC. I won't be covering that because there's a much more impressive game in the same genre that actually came out, Alone in the Dark. It used palette swapping to achieve high color depth backdrops and used software based sprite scaling for the protagonist:
Toy Story Racer utilized the same pre-rendered vector animation (similar to Flash) as the intro to Out of This World, and the ski courses in Winter Gold for SNES. This gave the impression of moving through 3D tracks:
Tyrannosaurus Tex is another overly ambitious 3D-ish GBC game, but which never came out. Maybe for the best? This sort of game was better off on the GBA. It's still a marvel that they managed this much on what amounts to a suped up NES:
Cannon Fodder was an alright game that got ported to seemingly every machine in existence upon release. Naturally it eventually got to GBC as well, with (somehow) a fully voiced FMV intro:
Shantae is a series that still continues to this day, but was made famous by the excellent pixel art animation of the first game in the series which came out for GBC:
Toki Tori was a decent puzzle platformer for GBC, remarkable only because it managed parallax scrolling backgrounds, something few GBC games attempted:
If I told you Dragon's Lair came to GBC, you'd assume they made it into a side scrolling platformer or something. But nope, it's still an fmv reflex game with every scene from the original intact, using the same vector animation technique as Toy Story Racer:
Rayman is another game that should have waited for GBA. It did eventually get a fully true to the original GBA port, but the GBC port deserves high marks for coming astonishingly close to the same visual quality on drastically worse hardware:
There's plenty more in the GBC lineup to marvel at. GBC was after all Nintendo's answer to the 16-bit threat of the Neo Geo Pocket Color. Devs did as much as humanly possible to polish and spit shine those 8 bit graphics in hopes of staying relevant.
For the most part they succeeded, and the GBC successfully bridged the gap between the original Gameboy and the Gameboy Advance, denying SNK a foothold in the handheld market. That's all for this time, keep your eyes peeled for the next installment!
Stay cozy!
It's so weird seeing the Gameboy games again after all these years! I never had my own Gameboy Color. I just had the standard gameboy. But I was always jealous of my sister because she had one hahah! Those game examples you showed are away awesome! I usually just played Pokemon.
Haha those days was awesome .when there was no color ,no back light.
And we have time to play all the day and night but now the time has changed game changed, gaming machine changed and our time is changed ,now we have no time to play games all the time
Missing the old days.
I will not be the only one with this stuck in my head while/before or after reading this blog. I refuse to be the only one
I'm not gonna lie, I wasn't even aware that there was a prototype Resident Evil game for the GBC. That would have been really interesting to see had it come to fruition. I also wasn't aware of that Alone in the Dark title being released for the color, though I vaguely remember watching a friend play that one for the playstation, IIRC. I'm pretty sure I only owned, like, 5-6 games for my GBC and 2 of them were Pokemon, lol. I missed out on a lot of games since we were kinda low income though.
Thanks for doing a write up on the color, man! I was bummed the other night when you said Steemit lost it, since this was one of my favorite consoles as a kid and I really miss owning one. Appreciate the nostalgia trip :)
There's cool stuff for original Gameboy too, so that's probably coming soon. I also want to cover demos and games for the TI graphing calculators.
Oh, man. Please do the graphing calculator post soon. I would love to hear more about the games and history on those. I only got a small glimpse into people using them to play games, I met one guy who had Tetris set on his and I thought it such a bizarre thing at the time. I think that would be a great article to read, man!
Omg I had the silver one , I remember when I bought Mario for it :(
Wow , this post made me remember those years I stayed hungry for some meals,just to save up then buy a game boy 😂
It was fun at the time. I don't think people realize how far gaming has come in the last two decades.
There was no color, no backlight, and it didn't charge. There was also no auto save, so if the battery died before you made a save point, you just lost your data.
I don't think many people would go back to it now, other than for nostalgic reasons. If you have ever even gone back one generation, from say, a PS3 to a PS2, you will notice a significant difference you didn't notice before.
Brings back memories playing the original GameBoy brick on the bus to and from school. When I eventually got a GBC I remember getting to pick three colors to be added to old GameBoy games to make them appear "in color". Man, video games have come far.
I was super impressed when I read your gameboy post the other night, and I saved this one for later.
I really feel like I missed out on GBC as a kid, it's so impressive for it's time. Back then I wasn't even intersted, I thought it was literally just a gameboy with color.
Nowadays I occasionally see screenshots and doubletake. These demos, as usual, impress the hell out of me.
That being said, the games you showed are almost just as impressive. I've never seen Alone in the Dark, GBC was so cool I often consider adding one to my collection.
Nice gameboy is going for better consoles