486/DOS Game Reviews, Volume 4: Clonk 3, "Radikal".
Let me save you some guessing. This one is basically the grandpappy of Minecraft and Terraria. You can dig tunnels, you can build stuff out of the dirt you've dug. There are minecarts to transport it in, multiple kinds of ore, the similarities go on.
This was before the era of early access games, or even commonplace over the air updates. Consequently they couldn't just continually upgrade the first clonk. Rather, when they made enough upgrades, a sequel was released. 3 was the latest version of the game designed for DOS.
In Clonk you take control of little Lemming-like creatures named Clonks. They can walk, jump, dig and throw. Your goal varies by level in singleplayer mode but there's also a multiplayer mode where the goal is to eliminate all enemy Clonks and their structures from the map.
Here you can see that, unlike Minecraft and Terraria, Clonk's terrain isn't made of giant cubes. Its made of pixels, so the tunnels you dig are more rounded and natural. It's not shown in this review but water even behaves like a fluid, with impressive particle physics for such an old game.
A look at the minecart and a castle. There are many different structure types for different purposes, making multiplayer largely about base building. I'd almost call it an RTS if you didn't have to manually control each Clonk. Certain tasks can be lightly automated though.
The tunnel I dug in a tutorial level. The goal was to get 3 gold, toss them all in the minecart and return it to the castle. The proper levels are much more complex and involve shooting cannons, draining a lake to kill sharks and more. It's one of those games with sufficient depth that you could play it for literal years and not get bored.
For that reason I give Clonk 3 an 8/10, docking a point for clunky, frustrating controls. They really, really get in the way and are the sole black mark on an otherwise stellar game.
Stay Cozy!
"It's one of those games with sufficient depth that you could play it for literal years and not get bored." That is the mark of a truly great game. I think there are a hand full that I come back to but there aren't many.
The two that draw me back the most are Goldeneye on the N64 and, oddly, Beavis and Butthead for the Sega Genesis. If you never played that one, it was a weirdly complex little game that, ironicly given who the the characters were, required a fair ammount of thought to get through.
Best I could do is get an emulator for clonk 3 and play it, I don't have the retro computer.
It just makes me want to play lemmings. Man I wished they'd give that franchise a series of injections.
It seems old though the interphase seems not to good as that of Minecraft, you can't play this with VR, no?
Certainly not, it's a 2D game that won't even run on Windows natively.
Wow that's crude but it reminds me of the early days of gaming
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Undoubtedly, this would be the father of Minecraft and Terraria, is the video game that is first in basarce in construction of things but with add-ons and without as many objectives as Minecraft and Terraria, it is an interesting and entertaining videogame and I feel like it to download it, I say, because I've already played Minecraft and Terraria and this game is almost the same so I'm going to have to download it and discover the game by myself.
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