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RE: 5 Times Gamers Bought a Prototype Game

in #games7 years ago

Pac-Man on the 2600 was to 80's video games as things like cover enhancements, variant covers, and trading-card pack-ins were to 90's comics. The big-shots at Atari knew they had everybody over the barrel with Pac-Man, which was the hottest game on the face of the planet at the time. There was no competition, and thus no incentive not to produce the shoddiest product in the fastest time possible, because they knew the 'fanboys' would buy it anyway. At least Warshaw has an excuse: the deadline was imposed on him externally to take advantage of a holiday release. Pac-Man was hot enough it needed no such deadline, but greed won out and Atari reaped the whirlwind.

Even though it sucks, I've kinda got a soft spot for 32X Virtua Racing. It's not a fantastic game, but...damn, something about it just screams 'awesome' anyway. Those untextured polygons bring back so many childhood memories. :)

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