Monitoring Video Game Use With Facial Recognition

in #games6 years ago

Young video gamers in China are getting creative with trying to navigate recently imposed changes by tech giant and video game publisher Tencent, which require players to verify themselves using facial recognition.

Thanks to help from a government database, the AI software is able to verify the gamers age and identity and for those who aren't the appropriate age their playing time is consequently limited.

Since these changes have been made, the company reports that underage users have become increasingly inventive with their efforts to try and fool the AI system. Some have taken photos of sleeping relatives to try and complete the registration process. Not only that, but the company has also suggested that some underage users might be convincing parents or other family members to call in for them and try to negotiate a removal or change of the restrictions on the game.

For one of their most popular games known as Honour of Kings, the company claims that a great deal of the accounts failed to complete the registration process and failed the recognition test. The creative attempts by the gamers to try and get passed the facial recognition process has reportedly only reaffirmed their desire to stick with the plan; they reportedly hope to have the registration process expanded to included many other games.

Children trying to play video games or watch movies, who don't meet the playing or viewing age restrictions, has been an issue for parents and game companies for as long as the restricted content has been around. Now, they've taken it to another level though, by involving a government database in order to verify and use the facial recognition process to make sure that the players are who they say they are.

It will be up to the players to decide if they want to submit to that level of registration and if they don't, there are plenty of other game options out there for them to turn to. They should be aware that there are privacy and security risks that come along with facial recognition, whether or not that strict of a verification process is worth it is up to them.

Currently, the online gaming market in China is estimated to be worth tens of billions.

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pic 2 – giphy

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I'm going to guess retina scanners will become pretty standard on various devices, although I'm sure kids will still try fooling their parents or older siblings into being the "substitute."

RFID chips, next... seems we're moving towards a place where it's not so much AI taking over as all of us becoming AI...

It is cool but quite scary long term. I hope that over all AI will be a positive change and kept in check.

Howdy sir doitvoluntarily! wow this is scary stuff but it makes sense that it's China with them being hell bent on monitoring everyone for control purposes but I didn't know they were in this sector already. Very good article.

@doitvoluntarily this is excellent news in question of security measure, but young people will find the threat of violating the system
thank you very much dear friend for letting us know this news
I wish you a great day

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