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RE: Magic: The Gathering - Commander Intro
I find Commander's less frustrating for new players than 60 card formats. The games last longer, so they actually have a chance to play before someone with a more powerful deck kills them off in a way they don't understand yet.
I have introduced new players to magic by way of Commander, and it seems to work as a good intro because they get to see a LOT of different cards and how they can interact.