The famous and wonderful childhood game Crash Bandicoot N.sane Trilogy - Aymenz

in #games7 years ago

Hey  Gamers!

The old proverbs say "who pass the old so he die"  This is what Activison takes seriously and, in cooperation with Visarious Visions studios, offers us a journey to the past but with modern-day techniques with Crash Bandicoot N.sane Trilogy. If you are a generation of 90s or so, and if you are the lucky one who owned the Ps1 platform, You will be a stranger to our fox Crash and you will feel that you are a little child again, although this is your first trip with the original series, you are on a date with an adventure old history itself and one of the most important platformer games at all.

The game was released and despite the small age in the market, but it was able to achieve the sales of fairy making it the title of the best start on the platform so far, and the question that leads everyone now is this success is wonderful because the game is really distinct and different from everything that was issued or Because it called for feelings of nostalgia? I think that with Crash Bandicoot we will not be able to determine the reason, because the game, although very old and outdated in some points, it offers a fun trip and a special experience even if you overlook your memories with it.

Crash Bandicoot, Crash Bandicoot 2: Cortex Return, and Crash Bandicoot 3: Warped. This is a complete re-introduction of the full range of meanings. The studio rewrote the game code from almost zero and not only improved But when you look at the game or its graphics you will not feel that it is old or from the Fat era and we will talk about it in its time. Despite this vast development in the game, the studio transferred all the old details - even the smallest ones - To its new version which is a character transfer So long as the various glitches and mistakes in the game or even the Hidden Easter Eggs that existed in the old versions, which we can say is a gift for all series lovers.

The first game begins with a film scene that shows the crazy world Cortex and is experimenting with animals in an attempt to create a supernatural soldier or a supernatural supernatural command of the armies of the tractor and of course the first experience is the fox our friend - and the biological is not alopecia by the extreme - to happen something in the experiment and to produce the unexpected result Crash Bandicoot is refusing to obey his master's orders and even trying to resist him as much as possible. The story of the game is not complicated or contains many details. Throughout the three parts of the game you will try to stop Cortex or overcome the crazy experiments that will put it in your way. Somewhat anybody as long focused larger playing field on the playing style more than anything else.

And the point of strength of the real chain - away from graphics - in its new part is the style of play and the design stages, I think the comparison here will be a bit unfair, why? Because the studio relied on transmitting all the details as we said earlier of the old parts and of course, this includes the style of play and designs of different levels and even the boss Fights different in the game and because the game itself consists of three different games between each version and the second almost a year I talked about the method of playing separately in Each game of them.

Let's keep in mind that the first Crash Bandicoot game was released in 1996 so it is very natural that this game is the simplest in control, play style and stage design. The design of the stages here ranges from the straight tracks that you are trying to cross over all the trenches and traps that will appear and of course the enemies you will encounter with Try to collect as many apples as possible and destroy as many boxes as possible, using a control combination consisting only of fast jump and turn. Yes, only three orders, and the design of the levels here and the distribution of enemies and their diversity is a little poor. And two in a lot different and need to think before the direct attack on them, and when the stages vary in design you will find that you run to try to escape from a giant rock ball or riding on an animal and running in the same field where you will be on your feet, and to be fair The level of control in this game is the hardest on I do not know why, some jumps that you will need to adjust their timing well will push you to despair to the point of breaking the device and you can control and execute everything as you should and for some reason the personality does not respond or you find that jumping is weaker than usual because it suddenly decided this, so without a doubt the first game is Most boring and most difficult Play and control.

As you enter the second game, it gets a bit better and you find some variation in the levels and design and even change the environments and enemies that are appropriate to this environment. The game will start with the idea of ​​skating or Crouch slide which will benefit you a bit on your journey. The faster the previous time and the better the time, the more valuable prizes you will get. The story will begin to become clearer and take the form of the current generation Platformer game, knowing that it was released in 1997.

Crash Bandicoot 3: Wrapped, and if I had not known that it was released in 1998, I would say that it is the current-generation platformer. The idea of ​​travel over time has enabled the game to offer a wide variety of different levels and levels of difficulty, Each one of them has to feel that each time you are on a new, enjoyable mission. Not only is this the first time you have presented the idea of ​​vehicles or vehicles instead of just riding one of the animals and jumping here and there you can ride motorcycles or even dive under water, Widely within the game The control of motorbikes and vehicles is much easier than under water control or during the Coco mission and its water cycle. Overall, however, the experience is really distinctive and personally I think the third game is the best in the series and the most playable and successful in our time.

There is a small note about the three games together. Analog control is difficult and very bad. The D-pad is the best in controlling and directing the various jumps and blows. For the first time, the game gives us the ability to play Coco in any of the three games. Its old details, including the little outdated checkpoint, are a little bit frustrating. It is the long and obvious time for the loading screens that appear more than needed.

We can talk about visual experience until early in the morning. The evolution of the visual experience and the graphic level of the game is more than stunning. Because the original game was released 20 years ago, the developer studio developed the entire game from scratch. For this you will find graphics, textures, Graphic objects at the highest possible level. This is especially apparent in missions with small lakes or water in general, and even if this is your first experience with the series, you will be dazzled by the dazzling graphic level of the game.

The game is 1440p on the Ps4 Pro and never reaches 4k and works at 1080p on the Playstation 4. For the frame rate, the game works at 30 frames per second on the two versions, keeps the 30 frames at most times and does not go down. This tire rate was bad or frustrating. The game depends on the speed of movement and performance so the higher tire rate would have meant a much better experience especially with the spread of platformer games in our generation.

The sound performance of the characters and the synchronization of the lips with the different conversations is really dazzling and shows the quality of the game and the extraordinary effort put by the studio in development, and the soundtrack - and while it was not something Almmmia easily attached to you - they fit the world of game cartoon and fun and give it a unique experience and not boring at all and They could have been better than this little bit.

It is worth mentioning that the soundtrack is very similar to the original version, but of course the accuracy and quality

The Conclusion : 

At the time of its release at the end of the last millennium, the original Crash series was a masterpiece with all the meaning of the word. This is what the N.S. Triolgy proves, as it is today a more than wonderful experience and a platformer that has the ability to compete and even overcome many existing games.

If you like my post and you find it benefit you just upvote and follow me to give you more and more amazing posts, by @aymenz ..

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Thank you for your reading ^_^

90s kid here, loved this game when we had it for the PS1, Ive not got it for the PS4 but have played on my friends and its still a fun game to play . Its not one i would buy but its nice to play for old times :)

It's one of favorite games , thank's for your reading and your comment

I think Its a huge favourite with alot of people 😄 No worries pal

My favorite game was a teenager 😍

aaah very good it's nice game

This is one of my favorite games

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