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RE: Making interchangeable combos | roundbeargames | unity3d | hitmanchoi | indiegamedev

in #gamedev5 years ago

I like that you have continued with this idea of combos the only thing I will say is the floor punch just generally seems a little odd maybe it's just me or our skinny hero lol, think if it was a downward kick or even a body slam it would look better, just a thought.

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yo that was the whole point tho. some skinny dude doing big moves. but yea this is still early and i'm testing things out. very likely to change in the future :)

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