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RE: Why My Project is Public, for Free (GameDev)

in #gamedev5 years ago

hey man! good to see you again here.
yes hoping to go viral is just statistically bad. even if you have 100 failed projects (i might have more lol) if you've been engaging with the community, the audience should be building up.

this is my 1st project that i'm sharing openly 100%. it's mostly just a theory but we'll see :)

merry christmas!

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