Progress report 2019/08/21

in #game5 years ago

In the past week we had lots of small developments in the game, mostly in the coding department so there's not much visual changes to show. but here's a summary of what's going on:

  • The character class got an overhaul and now it's much easier to add a new character to the game.
  • The inventory got an overhaul as well, new functions are added to hammer out few bugs and simplify the item processing.
  • The battle system got some needed attention, I added the base needed to switch the fighters image or animation during the fight.
  • Few files got moved around, now it's possible to create characters that own items and spells from the start without getting an error and crash.
  • Started working on the equipment screen.
  • The intro is getting another pass of edits, the character expressions are being added.
  • The game starts with a small thorn gathering mini-game now. it makes much more sense this way.
  • Those pesky "work in progress" screens are being replaced with proper chunks of story.
  • A new position for storyboard artist have opened to replace my ugly placeholders with animation storyboard style placeholders. I'm negotiating with few artists.
  • We have more volunteers on board that I'll introduce in time.
  • I've been writing the documentations like a mad man, soon we will have a full guide on where to find the files and how to add to the game for our developers.

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