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RE: Magic Dice...Wild Ride

in #gambling6 years ago

Sent: 13187.1000
Received: 13257.6390

Good stake monitoring :)

If I start playing I'm likely to lose the lot and so I'm staying well away. Expecting games (hopefully not too many of those gambling) to appear in numbers here over the next couple of years. Hopefully we get something of Candy Crush's popularity!

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Thanks for verifying my numbers.

As for games Steem makes a lot of sense for Gambling games as the cost per transfer is 0 and it doesn't take a ton of stake to be able to do a lot of transfers in terms of RC's. The 3 second delay is more then acceptable and way better then most blockchains out there. Add in the fact the steem blockchain has been proven to be able to handle huge amounts of transactions per day it's the perfect blockchain for this IMO.

Other games can easily take advantage of Steem's blockchain too. All the same reasons it's great for gambling games will make it work for other games. The game itself will need to be hosted offsite and they will need to find smart ways to incorporate the blockchain for transactions. Only would take a couple of these that become popular to really grow the value of Steem as wallets would need stake (SP) to play the games.

Side note that means the house edge should have been 263.74 Steem based on 2% of the 13,187.1 Steem sent to Magic Dice last night. So a 70 steem profit (0.53% on total wagers) means I beat the house edge by 2.53%. Not something that can be duplicated every night and again why people need to remember this is for fun only!

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