Everything you would like to know about the electronic gaming industry!steemCreated with Sketch.

in #fun7 years ago

In the name of God the Most Gracious the Most Merciful, the prayer and peace be upon Ashraf the Prophets and Messengers. God willing, today we reveal to you the curtain on a topic aimed at lovers of electronic games certainly we all play these games and have enjoyed the leisure time. Where we will highlight the beginning of the emergence of this industry and the stages of production of the game and the importance of its role in the global economy and the best design programs the games.

First: The beginnings and emergence of this industry

The industry began with two programmers in a manufacturing company in 1952, Thomas Goldsmith and Estelle Ray Man, where they created the first video game using a giant processor called Nimrod. Where he made a complicated calculation. There, the first video game in history, the tennis game, was made to spend their free time during work.

As for the domestic gaming equipment industry, it started in 1972 with the introduction of the first video game device called Odyssey by Magnavox. The device was released three years ago,

Second: the stages of making games

In the beginning there is a division of the stages of production of the game and the parties involved in the distribution of tasks as follows:

1. Capital and publishing layer: Participates in the payment for the development of new titles and seeks to achieve revenues through the granting of titles licenses.

Product and Talent Category: This includes developers, designers and artists who may work under individual contracts or as part of the internal development team.

3. Production layer tools: Generate content production tools, customizable game drives, and production management tools.

4. Distribution Layer: Participates in the generation and marketing of games for retail and distribution on the Internet.

5 - hardware layer: the virtual machines or software platform example (play station, pc, Xbox).

6. User layer: players.


In the beginning, most companies start to determine their first steps and usually determine their budget and potential, and this determines the quality of their product followed by direct feed the work of the game where they produce the following:

1 - The way to play or play ()))): The game varies from game to game where companies compete games strongly at this stage because it is the step that will determine the success of the game.

Graphics and graphics: They have an important role in attracting the attention of different users. Here companies compete for the accuracy, quality and diversity of places in their games using the appropriate colors that the eye likes to see in a particular scene of a certain nature.

Some of the games require a short and simple story, while others require an integrated scenario to be described through the game. Here, the creativity of the book is highlighted in the game. Some of them draw historical stories that make them realistic. Where the writer's creativity is highlighted through the way of photographing the story and often add the character of wisdom. And others use fictional stories resulting from the imagination of the writer.

Third: The economic role of this industry

91 billion dollars This is not the budget of countries, but it is the total number of game companies according to statistics 2016 While the world is going through an economic crisis suffocating, and some of the budgets of countries financial collapse, and the rise of indebtedness, such as Greece, Spain and Portugal, except for the developing world, Economic reading is a huge number, if compared to some budgets for the countries of the world. According to a report by market research firm Super Data Reasach, consumers spent $ 40.6 billion on video games on mobile phones in 2016, led by games that have seen huge turnout, such as Pokemon Go, Clash Royal

Fourth: Best games design programs

Here we offer you the best five programs to design games:

1. AUTODESK 3Ds Max:

3 DS AX is one of the programs of AUTODESK global, which is a space or an infinite space that allows the user to create any body or group 3D objects and modify the 3D as he wants through the various program orders,

It also allows the addition of the required contactors on these objects and the distribution of lighting and beams, as well as invisible elements such as gravity, wind, etc., to get the user in the end to a scene that simulates reality.This program can manufacture games and movies three-dimensional animation animation, and the program is specialized in a range of areas

2. AUTODESK Maya 2015:

Maya plays the same role as the 3 ds-max program, knowing that they are from the same company. But what distinguishes it is its power and control over the design of 3D objects. You can say that through it you can do anything that comes to mind, but I do not say that it is easy but needs To a lot of training and learning ...

3-MAXON Cinema 4D:

Cinema 4D is the most powerful design of three dimensional and monthly shapes in the world. It provides the user with a range of possibilities such as wind, fire, water, granularity and much more. With this program, you can design anything you think about without restrictions. Training for his professionalism.

4-AUTODESK Softimage:

This program also belongs to the famous company AUTODESK, which is a wonderful and distinctive in the design of three-dimensional objects. It gives you all the tools and orders to be able to design the desired shape. And do not forget that you can design games in this program.

5-Blender:

A program that belongs to a well-known 3D software package such as Studio Max 3D and Maya, that is a program that does all the 3D world requires in the techniques of texture, texture, animation and rendering

What distinguishes this program is that it is free and open source where this feature paid thousands of designers and programmers to support this program.






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