Some progress on getting full custom-made characters / soldiers for our animation.

in #esteem6 years ago

I begun to work with a basemesh model of a human i made a while ago, wich will come in handy to modelize parts of equipment / gear around (like gauntlets, chestplate, boots and the likes) i like it better to have at least a good average 30 year old model of a human so the proportions are well in place and i can make almost 'universal' size for all types / kind of armors.

3.jpg

Here's what we got with one of my helmet.

4.jpg

5.jpg

Gotta modelize those solerets / metallic boots with articulated plates.

2.jpg

Yeah, 3d models have no genitals, mostly for not going nsfw with my posts but also because, well, we don't need it for what we are doing here xD

1.jpg

The hinge of the helmet is also mechanically functionnal and can be animated if the character needs to lift it up to take a closer look to a particular event or look at something in total disbelief.

Coin Marketplace

STEEM 0.19
TRX 0.15
JST 0.029
BTC 62904.22
ETH 2571.38
USDT 1.00
SBD 2.76