EPIC

in #epic6 years ago

Good evening, dear friends. Today I will talk about a unique project. In this article I want to share with you information about the amazing project, and believe the word - I knowingly used the word "amazing", because the project is really very promising, large-scale and interesting, with a very beautiful and sonorous name EPIK. Well, to begin with a short introduction, to be more clear-what is the essence of this project.

Often we spend our energy, our time to achieve some specific goals, to achieve something, to get something for their efforts and efforts. More than two billion people around the world play various computer games every day, and in many cases the goal for which a person also spends his strength, spends his time (and, in the end, his nerves: D)-is to obtain virtual items that can help the happy owner to pass the next level, some quest in your favorite game, etc. It could be some kind of weapon or its modification, crystals or gold, new more powerful machines, reinforced armor or something else.

Some statistics for more understanding: about a hundred million people playing today in games such as Dota and Counter-Strike, already make a turnover of more than three billion dollars is due to the purchase and sale of virtual items in these games! Do you understand how huge the potential of this market is? According to analysts ' forecasts, in the near future its total volume will be about one hundred and fifty — one hundred eighty billion dollars! Agree-very, very solid figures, right? Try for a moment to imagine that any thing from the virtual world can be almost "touch", buy, sell, exchange or simply evaluate as the equivalent of your skill, your experience, your luck, the time you have invested in the game to get this thing.

With the emergence and development of the blockchain technology was created a unique project (which, as I said, is called EPIK) and its functionality and capabilities let users regardless of platform to collect, sell, buy and exchange officially licensed virtual items a variety of platforms - be it the super famous computer game, or mobile application or any social.network, etc.

There is already a high enough demand for virtual goods today - but nevertheless there are a number of problems that prevent the creation and prosperity of the market of branded virtual goods. This includes problems with licensing virtual goods, and the isolation of many platforms, and quite often difficulties in making transactions between well-known brands and digital platforms, difficulties in reporting, etc.

In simple terms, the EPIK tokens can be called the BLMP settlement unit, THE world's first blockchain platform, which is a full-fledged solution for official licensed virtual goods. The project team is doing everything for a full launch, and in just three months of work more than 1000 brands and millions of active users have appreciated all the prospects and joined the project. In my opinion, the most significant (though not the only) difference between EPIK and its competitors is that EPIK is THE first and only one who works in the B2B space for licensed virtual goods. The B2B sector is the part of the market in which trade transactions are already carried out between companies, not individuals. You understand that this is an incredibly huge advantage in terms of the scale of business cooperation. By the way, I can not say about one very important and essential detail, which is undoubtedly a huge plus for the project-according to the decision of the management, the listing of EPIK tokens is planned on the largest crypto-currency exchanges. And this is worth a lot!
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Let me tell you a little about the platform BLMP (Blockchain Licensing Marketplace). This platform has all the necessary opportunities to address all the issues and problems that I mentioned earlier, by forming an extensive network of cooperation between well-known global brands and digital platforms. The goal of the BLMP project is to create the world's first full-fledged virtual market, which includes a complete supply chain of virtual goods-their creation, licensing, tokenization, etc. And as a unit of account, the single cryptocurrency EPIK will be used for buying and collecting goods on all participating digital platforms, such as computer and mobile video games, virtual and augmented reality, a variety of gifts and stickers in social networks and much more.

Thus, well-known global brands are able to develop in this direction, and at the same time significantly increase the overall control over all processes, as well as get an excellent opportunity with the help of blockchain technology to fully and absolutely control their intellectual property without any complications.

In turn, digital platforms will be able to choose for themselves those licensed virtual products that they need and that they are suitable for. Thanks to this, they can be confident in the stability of their income, and that they will be able not only to maintain, but also to increase their audience - because for this, in fact, various new opportunities, some "buns" and "chips"are introduced. And they can expect to receive additional income from the sale of licensed products that they choose.

And the advantages of users here, in principle, are quite obvious:

It is easy to use, as it will be enough to manage one account that can be created on the digital platform of your choice. But what I think is much more important-any user gets a real opportunity without unnecessary actions, costs, operations and other "problems" to get virtual items that they want.

Another very important point, which I must tell you. In most cases, the success of a project depends largely on who is behind this project, who is at the helm, so to speak. The advisers of the project are the famous people such as Henk Rogers is the founder of the Tetris Company which licenses the Tetris trademark the entire. William Entriken is the main developer and author of the idea of creating tokens standard ERC-721 by the Way, on June 21 of this year, this development was completed, and the standard ERC-721 already included in the system of Ethereum, the second largest cryptocurrency in the world. And also other very famous people take an active part in this project. So I (like many others) or second do not doubt that EPIK will simply dizzying success! After all, this promising project is a team of professionals and advisors who have a rich and successful experience in this field, have a clear vision of the full picture of this market, and also have all the necessary capabilities and resources for the full implementation of the plan.

More info in:

Whitepaper: https://www.epiktoken.io/assets/pdf/BLMP_whitepaper.pdf

Official site: Epiktoken.io
Bitcointalk: https://bitcointalk.org/index.php?topic=4504058.0
Telegram : https://t.me/EPIKToken_RS
Author: https://bitcointalk.org/index.php?action=profile;u=1725951
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