RE: Web Assembly on EOS - 50,000 Transfers Per Second
Loving these updates as you make progress! Thank you.
allow us to switch to multi-threaded execution
Is that how you plan to achieve the "millions of transactions a second" which has been thrown around as a target for massive enterprise scale adoption? So, for example, if you get to something like 75,000 / per second single threaded as the technical upper limit, you could hypothetically reach the desired output by just having multiple nodes and apps/chains (for lack of better terminology) doing things in parallel at the same time in ways that don't conflict with each other?
So much learning Wren. I guess I need to dive back into C. Heheh. :)