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RE: EOS - Developer’s Log Stardate 20176.30

in #eos7 years ago

If they can pull it off, it will be the fastest without a doubt, c++ and "c" are machine level coding languages basically, the closer you get to machine level, faster the data transmission because gpu's are hardware so no need for conversion after a hash hack. I truly applaud them on trying.

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Don't know man. With today's operating systems, you really never code at hardware / machine level anymore. Back in the DOS / Win 3.1 era you could make a C program talk directly with the parallel port.
When newer OS arrived, those same programs would crash as they no longer had permission to talk directly with the hardware, needing to go through the OS API instead. There is always some layers. Unless you are making your own OS or using some tough guy Linux distro.

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