EpikToken. The Future of Virtual Games with BlockChain Technology.

in #english6 years ago

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EPIK Tokens or a similar instrument will be produced solely on the basis of the conclusive offer documents for the tokens or the applicable instruments.
One of the implemented networks will not be able to have a low or null value for its chips. Only refined buyers able to understand the risks of speculative investment in new asset classes and have consulted their own experts. Legal and financial advisors should be involved in any symbolic offers.
Millions of players are part of the virtual goods economy, a market worth over $15 trillion a year. games like Candy Crush Saga are a virtual goods market. As online gaming and social media spaces continue to grow rapidly, there is an untapped opportunity for digital platforms such as video games, social networks and messaging services to enhance their product offerings.

EPIK TOKEN
EPIK is the best way to collect branded items on any of the digital platforms such as video games, mobile games, virtual reality, augmented reality, social networking gifts and branded emojis.

EPIK ARTICLES
Epik's items are unique in nature. The epik items are secure and are stored in the locking chain. Collect different EPIK elements on different digital platforms and view them anytime, anywhere in the EPIK application.

EPIK PORTFOLIO
The unique technology in brackets within the EPIK application. The EPIK Wallet is used to buy, trade and collect EPIK items on your favourite games and social platforms.

The problem:

The creation of a thriving market for branded virtual products is a problem of fragmentation. Today, digital platforms function as closed ecosystems and brands are fragmented operating in isolation with little access. That's why it's important that digital platforms are accessible...
On the other hand, when considering licensing agreements, each brand juggles very different brand objectives, such as geographic location, demographics, licensing rights, marketing power and attractiveness.

Solution:

BLMP is solving this complex business problem by creating an extensive network of global brand collaboration and digital platforms to streamline the licensing process. BLMP is uniquely positioned for growth due to relationships with recognized licensing companies such as EVOLUTION and BDLabs with an aggregate of more than 1,000 customers, partners, properties and brands.

EPIK team:

Victor David - CEO and Founder
Casey Lau - Founder
Darren Smith - VP Digital Platforms
Eli Park - Creative Director
Arthur Mastropietro - Senior Developer of Locking Chains
Darius Bucinskas - Full Pile Engineer
Bao Le Quoc - Designer UX/UI
Tam Tran - Front-End Developer
Athar Hafiz - Project Manager
Francesca Bautista - Graphic Designer
Ritzlynd Lee - Graphic Designer
Kirsten Thompson - Communications Manager
Herman Lam - Community Manager
Benjelloun Oussama - Community Coordinator
Jon Bryan - North American Associations
Chris Ellis - Strategic Alliances
Henk Rogers
William Entriken
Tom Menner
Kingsley Edwards
Teppei Tachihara
Gail Tilden
Mark Caplan
Adam Unger
Justin Chen
Henry Unger
Kyoji Osato

Route Map:

  • August 2018
    ICO main sale (TBA)
    Token emission
    ChinaJoy, Shanghai, China
    Gamescom, Cologne, Germany
    PAX West, Seattle, WA

  • October 2018
    Alpha launch of the BLMP Enterprise platform ready for production: Helio "Alpha" v 0.1

  • December 2018
    Helio Beta v 0.2

  • Q1 2019
    Helium v 1: Expand the brand control panel, Release API for publishers
    Oxygen "Alpha" v 0.1: Launch advertising within the functionality of digital platforms

  • Q2 2019
    Helium v 1.1, Beta Oxygen v 0.2

  • Q3 2019
    Helium v 1.2
    Heliox Alpha v 0.1: Platform Upgrade, Helium v 1.2 and Oxygen v 0.2 Integration

  • Q4 2019
    Heliox Beta v 0.2: Integration of Helio v 1.2 and Heliox v 0.1
    To gather the Business Data Analyst team to obtain market data on purchasing habits and industry trends.

  • Q1 2020
    Heliox v 1: Integration of Helio v 1.2 and Heliox v 0.2
    Alpha" Nitrogen v 0.1: Expansion of the automatic learning pairing service

  • Q2 2020
    Heliox v 1.1, Alpha Hydrogen v 0.1

  • Q3 2020
    Beta Nitrogen v 0.2: Integration of Heliox v 1.1 and Nitrogen v 0.1
    Beta" Hydrogen v 0.2: Integration of Heliox v 1.1 and Hydrogen v 0.1

  • Q4 2020
    Platform upgrade to Hydrogen v 1

if you want more information visit the following links:

Web Site https://www.epiktoken.io
Whitepaper https://www.epiktoken.io/assets/pdf/BLMP_whitepaper.pdf
Twitter :https://twitter.com/epiktoken
Facebook https://facebook.com/EpikToken
Medium https://medium.com/@BLMPNetwork
Ann https://bitcointalk.org/index.php?topic=4473798.msg40143678#msg40143678

Bitcointalk user : Joelf5
Profile https://bitcointalk.org/index.php?action=profile;u=2100352
Eth: 0xD4A58Da0f837be2c7dC43b3Dea5b4978eEFC36Ce

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