Cyberpunk City - Detail & Atmospheric Render

in #dtube7 years ago


There is a saying that the god is in the details. In that mastery in art mimics the details in the real world. Computer graphics can often be very sterile. In actuality there is almost an endless level of detail in the universe. We as digital artists need to strike a practical balance between a certain amount of photorealism and diminishing artistic returns.

So the details that we consider are often about the quality of materials and how they mimic the physical reality and the artistic reality. But in a scene like this we also consider details of lighting, atmospheric, lens performance and even trash that is distributed through the scene. This is a test pass based on what a specific art director said he was looking for in details. When we looked at the footage we decided to revise various parts because some of the lens effects and atmospheric effects are distracting.

This footage is to be used as a digital set so most of the lens and atmospheric effects will be added in their final state after the live action footage is composited in due to how the production process works. This detail pass is for artistic consideration more than final composition.


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