Assembly script for customize level structures in Tiny Toons videogame, with Cheat Engine
¡Hello, Steemians!
The post of today is focused on a new cheat for Sega Genesis videogame "Tiny Toon Adventures: Buster's Hidden Treasure" using Cheat Engine 7.0 and emulating the game with Gens+ v0.0.9.61.
Playing as flame enemy.
The assembly script I created for customize levels instantly (without using savestates).
The script consists in:
When you choose a level of factory (for example), after the game prepared the structure, the level changes into another random one, using a random number generator already existing.
The script's 'skeleton' looks like this:
In this case I chose one of the volcano levels & the script made the scenario to put its textures, colors & structure on one of the forest levels.
Download link of cheat table (open with Cheat Engine):
https://www.mediafire.com/file/tz7q194szhpo5i5/ttoons_%28Sega_Megadrive_Genesis_%28Gens+%29%29_Hack.CT
▶️ DTube
▶️ IPFS
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