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RE: Encryption, upgrades, and VO.3 release

in #drugwars6 years ago

In the meantime, leaving the hacked encryption in place makes the hackers extremely powerful. Why are you empowering cheaters? If you immediately drop encryption when it gets hacked, the hackers pay a penalty equal to the time and treasure they spent to cheat.

Leaving it in place lets them profit from cheating, and penalizes all their victims.

C'mon.

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Btw. I haven't cheated with it, was just a little fun side project. I also haven't anything automated ingame.

And it only took 15 minutes of my time. (yes thats how bad the encryption was)

DIdnt hear about the hacking. What are the hackers able to do if they get pass the encryption?

Well it wasn't hacking as much imagine it. (ie breaking into the server and beeing able to change stuff. )
Basically all that it means that the custom_json that drugwars writes encrypted into the blockchain can now be read again. Basically bringing us back to the time before the encryption update.
So while others would only see glibberish, I would be able to exactly tell that you build 400 bouncers. For example.

But they cant write in a million Drugs in their account.. Right?
My technical knowledge in this regard is very limited.

Nope we can not change how the game works or what ressources/units we have.
That would require access to the database/server which wasn't compromissed in any way :)
(But I can check if they used the same password for that as well. that could be funny. )

Nope we can not change how the game works or what ressources/units we have.

I assumed if hackers can do that in AAA games. Change how the game works in multiplayer that it wouldnt be difficult to do in a game like Drug Wars.
I might be wrong.

"Hackers" (more correct would be cheaters) in multiplayer games don't change values on the servers. (ie nobody can just hack to get global elite in csgo), but they can change how the client works and for example emulate a perfect aim. And cheat their way to global elite.

Aha. I see. I dont know how i would parallel that to Drug Wars. What would be the worse you could do, i.e. cheat.

I could read what all players do and write a programm to automatically attack players who don't have any units and nothing build for long enough, etc.

I wouldn't say 100% of the time it is cheaters / cheating. 99% of the time in the way the word is being used in this conversation it would be used for cheating and it can be frustrating (I remember being about to win the flying upside down in a plane thing in GTA V just to suddenly die and then be inside a glass box for the rest of that mini-game / in world competition - still curious how that one is done and that's happened to me more than once - just most frustrating right then).

But I've also seen someone riding a boat with its own individual bit of water (like a wave at the front basically) on the land in GTA V (so they've clearly messed with the game in some way, and either "hacked it" or taken advantage of a bug in the game) and I even hopped in with them since they stopped and let me and they just seemed to be messing around and it didn't really affect other players negatively so I wouldn't really call that one cheating.

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