RE: Analysis on Drug Wars' Economy + Response From @hightouch
At it's current state, it's going nowhere fast. The numbers on different things are all wrong. Level 4 Pharma Lab takes 315k alc, which to even hold, you have to upgrade the storage to insane levels. People have only been playing for days, and they've already hit the point where they take days to build up resources to build each new level for a building. Additionally, you have to build storage up to insane levels to even hold that. It's completely unbalanced.
But, all these users will put the pressure on them to fix these things. Unfortunately, if they do lower the requirements for some levels, everyone that's already upgraded those is shit outta luck.
The game will change a lot...and hopefully it will become more fun and easier for people focused on money to try to earn it in-game, and more reasons for users to spend it, giving a bigger pool for development and to earn. I'm not sure if I'm that hopeful right now though. They had to have at least done the math on how long it will take to build things up. Was it supposed to be practically near the top of your drug empire after a week?
You're right, the time it takes is absolutely ridiculous. I wouldn't mind if they halved the cost of each level and doubled the player's current building levels or something, just so there's a little bit more interaction. At the moment, I literally don't know what to do in the game anymore. Hopefully some massive changes are coming soon.
If they do adjust the costs of buildings, I doubt they will up anyone's levels. I doubt they have any idea how crazy it is though, because they actually made the Cocina more difficult to upgrade. They said some bullshit about it being harder so it's more fun. Um...waiting around to click a button isn't fun for me.