SGAME PRO PROJECT ((ICO 2018))-MINE CRYPTO-TOKENS SIMPLY BY PLAYING

in #dprince22816 years ago

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Hi! everyone all over the world, as usual ! all of you know's, I always carry you along with any information about good crypto related projects through my blog.

INTRODUCTION

The gaming market is booming, with a total revenue exceeding $100 billion. There are more than 2.3 billion active players in the world, and this number is growing rapidly. We should redefine how we think about this industry. This is not purely about playing anymore. Most games now provide consumers with entertainment on three different levels: playing, viewing, and creating. Game studios are evolving into all-around entertainment companies, erasing the boundary between gaming, media, telecom, and traditional sports industries. Below, you can see the revenue breakdown per segment.

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Not all games are created equal, so not all of them are blockchainable. There are, largely, two types of games from a monetization standpoint:

•The “pay-to-play” model (i.e., players pay real money to get access to the game)

•The “free-to-play”, which come in various forms, such as freemium, pay-to-win, etc. The monetization depends on how the in-game content is distributed among players and how it affects the game balance.

In the modern gaming market, developers often use a combination of these techniques to attract users and to retain their attention. The most widespread model is free-to-play since it does not have any entry barriers. The same model enjoys the greatest interest among blockchain projects since it is based on a large number of microtransactions inside the gaming universe. But rare are projects that concentrate on one particular game; usually they tackle issues with the infrastructure in general.

But let’s go back a little into the past, where games like this all start. The first attempt to merge blockchain technology with gaming resulted in HunterCoin back in 2014. It was a simple, online multiplayer game, where players collected coins in a virtual universe, with some p2p battles over resources. This however, was mainly a ‘proof of concept’ and it had many drawbacks.

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Spells of Genesis was next. It’s a trading-card game that includes arcade-style gaming aspects. At the time, the card trading games market was already heated with Hearthstone from Blizzard, along with many other small competitors. ‘Spells of Genesis’ broke into the empty crypto market, raising 934 BTC during the ICO. Thus starting a new wave of crypto-gaming, with dozens of projects popping up on the market from then on.

The next step was to create closed universes with in-game cryptocurrency. Here are just a few:

•Beyond the Void – RTS (real-time strategy) game with MOBA (multiplayer online battle arena) elements

•Lordmancer 2 – MMORPG

•Skara – game development studio with its own digital universe

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These games are digital universes with in-game currencies for trading digital assets and buying content. This approach, however, is a little controversial. Implementing the blockchain into these types of games definitely offers some advantages, but until their currencies operate in a closed ecosystem, they will not achieve mass adoption. They either need to look for partnerships with other games, shifting assets back and forth, or search for additional use-cases outside the games for their coins.

Currently, we are right at the beginning of this trend, with a number of technical problems inherited from the blockchain ecosystem, such as scalability and speed. The set of games available is highly limited, and the blockchain is almost unusable for real-time games. As blockchain infrastructure evolves, it’s likely that we will see a growing interest in implementing blockchain into some gaming mechanics to increase trustworthiness, but we are not there yet…we need the ecosystems first. So, let’s try to consider the possibilities of using blockchain in the current gaming infrastructure.

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In reference with the motion of this article, Today, I will be presenting you a particular undisputed project called: SGAME PRO

WHAT IS SGAME PRO?

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Sgame Pro is the mobile game aggregator built on the blockchain that allows users to “mine” crypto-tokens by playing the popular games, owned by Sgame SA a Swiss-based company. Under development since 2016, Sgame Pro successfully launched its Alpha version in 2017 achieving over 50,000 downloads with no marketing spend. SGame Pro is entirely focused on the rapidly growing mobile gaming industry and has developed two major technical innovations:

  • First, SGame Pro enables players to be rewarded with our newly issued utility crypto-token (SGM) while simply playing the world’s most popular mobile games. SGM will be the only way to access and benefit from the Sgame Pro Platform and the sole settlement method for all transactions with the Sgame Pro ecosystem.

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  • Second, SGame Pro aggregates the fragmented sector of independent and major game publishers into a one-stop-shop gaming Platform. On Sgame Pro, Players will not only be able to find all the latest games but will also have the opportunity to challenge others in games that were previously single player games, creating an entirely new gaming mode. This innovation is truly disruptive given that 78% of the mobile gaming market is a single player while most of the revenues stem from multiplayer games. On Sgame Pro, Publishers will earn significantly more revenue as the new ecosystem encourages increased Player engagement through the aforementioned technical innovations. Publishers will also benefit from improved user acquisition based on Sgame Pro’s prominent marketing campaigns in conjunction with its Influencer Partners (“Influencers”). SGame Pro’s Influencers include the likes of Pewdiepie, Tweakbox and many more, with over 80 million highly engaged followers spread across the globe. In a world where Influencers’ revenue streams are becoming increasingly erratic, especially on major traditional Platforms such as YouTubeTM, Sgame Pro is perfectly positioned to help Influencers better interact and monetize a highly targeted Player community through an innovative “never-ending” referral program.

ABOUT SGAME PRO

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The issuer of the token is SGame SA a Swiss based company. And the symbol for the platform is the SGM, which runs on the ERC20 standard token platform used by Ethereum.

The company is designed to help players gain rewards with their brand-new token the SGM while the players play games to earn rewards for just playing.

The games used aren’t generic games either, they’re some of the most popular games on the market. This mainly includes mobile games for the most part. Also, on the SGM platform is the only way users can play the games is through the system itself.

Sgame Pro platform is the only way to handle a sol settlement or transaction is through the platform.

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Challenges are one of the core features of Sgame Pro, enabling Players to play in an Asynchronous Multiplayer mode games which were traditionally only single player. Public Challenges are matchmaked by Sgame Pro and let random Players of similar skill levels compete for a preset number of SGM, tied to the amount of SGM deposited on their SWallet. To ensure fairness, Sgame Pro has developed an opponent matching algorithm to match Players of similar skill levels based on their Win/Lose ratios. Private Challenges allows Players to challenge their friends, without using the matching algorithm, enabling them to wager any amount.

TEAM

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ROADMAP

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ICO ANALYSIS

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The ICO is a natural supplementary funding source to further accelerate the development and global adoption of the SGAME PLATFORM

In the execution of the ICO, the Company will be assisted by two leading technical service providers, namely Eidoo Sagl and BitIncubator & Venture SA: Eidoo Sagl (CH) – ICO engine Eidoo has developed an innovative multicurrency wallet which allows user to deposit crypto assets in such a way that the users have full and sole control of their assets. BitIncubator & Venture SA - Exchanger from fiat to crypto BitIncubator manages the exchange Platform bitmax.ch, allowing exchange from fiat to crypto, being a financial intermediary authorized by the Self Regulated Body VQF.

TOKEN ANALYSIS

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USES OF FUND

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CONCLUSION:

Thanks to Blockchain Technology and Sgame Pro Platform for introducing better and incomparable ideas in the World Game Histories

For more information about this project, please! follow the links bellow » » »

★WEBSITE: https://sgamepro.io

★WHITEPAPER: https://sgamepro.io/wp-content/uploads/2018/05/Sgame_Pro-White_Paper-v1.73.pdf

★BOUNTY TREAD: https://bitcointalk.org/index.php?topic=4423284

★ANNOUNCEMENT TREAD: https://bitcointalk.org/index.php?topic=4452342

★TWITTER: https://twitter.com/sgame_official?lang=en

★FACEBOOK: https://www.facebook.com/sgamepro.io

★TELEGRAM: https://t.me/sgamepro

★REDDIT: https://www.reddit.com/r/sgamepro

BITCOINTALK USERNAME: Dprince2281

BITCOINTALK PROFILE LINK: https://bitcointalk.org/index.php?action=profile;u=1907552;sa=summary

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AUTHOR: Dprince2281

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Great contents, Well written
This project clearly got my attention after reading, and this will sell to the top. Blessed!!Thank you for the article. I ended up following you !! I will search for your contents everyday, you can follow me too. lets grow together my new post https://steemit.com/ico/@huan00087/review-ico-able-the-new-era-of-crypto-finance-or-10-000-eth-collected

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