A classic game of history #15 - Doom - E2M6: Halls of the Damned
Hello world of steemit again here this time on the sixth map of the second section of this game, it is a very interesting and striking as well as difficult scenario, we are first in a corridor that leads us to a large acid pool which we must activate a switch and from there cross quickly to not die, activating another switch ... it is a stage with several narrow rooms in which we will find several traps full of hard enemies, mainly to open a series of doors, three exactly that are successive and that lead to the exit ... you must find the three keys or skulls located in different places with their respective difficulty ...
Monsters | Quantity | Weapons | Quantity | Keys | Amount |
---|---|---|---|---|---|
Demon | 26 | Chainsaw | 1 | Blue Card | 1 |
Imp | 39 | Shotgun | 1 | Yellow Card | 1 |
Spectrum | 3 | Machine Gun | 1 | Red Card | 1 |
Sergeant | 11 | Rocket Launcher | 1 | - | - |
Zombie | 11 | Plasma Rifle | 1 | - | - |
Baron of hell | 3 | - | - | - | - |
Lost Soul | 30 | - | - | - | - |
Cacodemon | 9 | - | - | - | - |
This post is a translation to share with the English speaking community
Always try to draw your own conclusions because the absolute truths do not exist remember that with constancy and effort can be achieved to reach the highest do not give up on your goals and go ahead surrounding always with the most successful.
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