Video to Geometry for Unity - Compute shader

in #darude7 years ago


A new feature for uPatter Pro that will allow the user to rasterize videos and in-game camera views.

The number of boxes is variable but 640x256 was the native size of the video. :). Different objects can be used for voxelation, for example spheres.


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Nice to see some other unity devs on d.tube ^^
Video to Geometry looks actually pretty cool and fascinating :o
Make sure to include #gamedev next time as your first tag. Even tho. its not really a game that is the tag most people search for which are interested in this stuff ^^
Keep up the nice work :P

Thank you. just added! :) Glad you like the shader.

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