Shacknews:
Those playing For Honor have been running into an issue that affects many other P2P multiplayer games. When trying to connect to a For Honor multiplayer game, you want your NAT type to be open or at the very least moderate. Below ... tell you how to ... The Inquisitr:
For Honor uses P2P (peer-to-peer) networking, unlike other online titles which use dedicated servers to host the game. Without getting too geeky about For ... connection setup, Eurogamer explains that P2P networking means that there is no host and ... PCWorld:
Remember all the discussion around For ... launch where Ubisoft promised it definitely ... need dedicated servers and actually a P2P setup was better? Oops. This week, game director Damien Kieken announced Ubisoft is... implementing dedicated ... PCGamesN:
This is to say nothing of the vulnerability of P2P networking to cheating by traffic manipulation, issues with firewalls and ports and so on. We asked Ubisoft for comment on this, and they confirmed that For Honor will use P2P networking. They say “the ... PCWorld:
And ... grown to loathe the words “Recovering network connection. Please Wait.” ... a near-constant presence thanks to For ... peer-to-peer connections. Every time the host drops (which is seemingly every ten seconds) the match has to migrate to ... VG247:
For its part, developer Ubisoft Montreal confirmed prior to the ... launch that For ... networking model ... rely on the connection of a single player to host a game. Instead, matches are hosted using the connections of all players. While ... PC Gamer:
In December of 2016, many were disappointed after finding out more specifics of For ... online matchmaking. During a closed alpha test, one player broke their non-disclosure agreement to share a video showing For ... peer-to-peer (p2p ... GameZone:
Coming into 2017, For Honor stood among the ... most anticipated games for its novel take on competitive multiplayer. Unfortunately, server issues, mainly as a result of P2P connectivity have severely dampened the excitement surrounding the game ...and more ... Kotaku Australia:
Lag is to be expected in online experiences, as player connection speeds vary, but For Honour is drawing particular scrutiny from its player base. The main source of concern centres on how the game handles its online matches. It does not use dedicated ...and more ... Animation World Network (press release) (blog):
The customization reaches beyond the aesthetic with gameplay modifiers such as an arrow volley, health boost or smoke bombs. Most of the modifiers ... significant changes but perceptive players will know when to unleash a volley for maximum ...and more ...
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