About Google, the changing reality and the big game
Polarities once again surpassed themselves and again - it is hardly believable. A mobile-phone game designed by Google is about to make a world revolution in terms of people's perception of reality and the transfer of energy into it, superimposing the virtual reality in the physical world. The game is called "Ingress" and we know about its existence by our reader. Her software uses the principle of added reality, which in fact turns the entire world into a gaming battlefield. This can make you travel a lot in the physical world if you want to be successful. The game is currently in beta, but soon every Android smartphone owner will be able to join the "virtual battle" of world domination. Or at least that looks at first sight ...
Let's take a look at this brilliant amalgam of occultism and technology (principle seen in the vibration-accumulation-control series) and its possible applications in the programming of the population because it is a step towards the future that the NLP builds for itself and the virtual reality , Which we all will soon share.
The story of the game is - in a literal sense - a struggle for global control of consciousness depending on your perspective that will be played in the physical world. There are two factions (of course they will be II ...) or teams you can choose to join and they fight for control. These are the "Enlightened" (think) and "Resistance." After brief training you are given the opportunity to choose one side. Briefly described, the two forces have the following characteristics: The Enlightened are designed to help a multidimensional force infiltrate the Earth. They do this because they believe that the "conquerors" will bring "enlightenment" to the people and accelerate their evolution. Hmmm, it sounds familiar, but at the moment we do not think ... where have we heard it before? ... :))
They accomplish their goals by building energy gates, which in turn exercise control over the minds of the population.
The second group is the one that protects the Earth from the invaders and is called "Resistance". Their characteristics are that they fear "progress" or "change," but they stand firmly against their views that they have to protect mankind. This, in turn, refers us to the plot of the "game" and how it all starts.
Ingress is a game that evolves in real time. The smartphone is the control panel and the main source of information. The virtual world of "Ingress" is superimposed on the real world and you have to go to the real places in the physical reality to advance in the virtual game.
Initially Ingress introduces you to the main story. And it is that European scientists have discovered a unique energy that can control human consciousness. This is actually a secret experiment in France. The original goal of the study is to study strange energy anomalies and is conducted by 13 scientists (more coincidences, gasp). Things, however, take a different direction because all this is secretly guided by another parallel project related to multidimensional influence. The multi-dimensional conquerors themselves have no particular visualization but are designed like a virus that conquers the body of a scientist.
One of the most important features and essence of the game is the fact that Energy accumulates only on specific points in the world, which in this case are usually monuments, important places where many people, institutions, etc. are gathering! In order for this energy to be used, a portal should be created at the site. The procedure for creating a portal is as follows: your GPS and camera have to work (in real time, not the game itself), then take a photo with your camera phone, suggest a portal name and send the photo via email At a dedicated address where the photo and its location will be received. A dedicated team will review the data and decide whether the location meets the pre-set criteria to become a portal. The solutions are within 2-3 weeks, after which there is a need for more portal to become active. Here are some of the main criteria for a certain place to become a portal in the game database: it should be safe and accessible to the population. Examples of such objects are:
- Statues
- unique architecture
- External frescoes
- historic buildings
- special buildings
- unique local business complexes
The main goal in the game is to create "control fields" over geographic areas. And the result of the game is measured by the number of people controlled by each faction in these fields. The control fields are formed by conquering portals and then connecting these portals to form the control field. More powerful portals can connect more distant areas (up to hundreds of kilometers). The zone of action of the portal is determined by the strength of the resonators attached to it, and gateways are needed to form connections. The portal key is an object that allows you to link to a portal. Such a key can be taken by hacking the portal. Hacking is a mechanism for acquiring items from the portal. You can try to hack any portal, but the probability of acquiring game objects depends on whether the portal is neutral or belongs to one of the two fractions. When the portals are connected in a triangular shape, then a control field is created over the particular region that glows blue or green. The number of people under it is determined on the basis of the population density in that region. Cities have a larger population than rural areas. The main objective is to cooperate with other players in your faction so that you can conquer the world or release it.
Good thoughts
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