Learning Unity3D devlog - Day 09
Day 9 - Smoothing out tower rotation
Today I have decided to give the unity engine movement smoothing a crack but I had no idea what to do. I heavily referenced the Unity Scripting Api (This is always the most helpful tool to learn Unity). I found a function that suited my needs and that is Quaternion.Slerp. I implemented it the following way LINK
awesome work :)
maybe those blue enemies(?) need some smoothing too
Yep :) will take a crack at it today or tomorrow... I am sick right now so I might not post an update today at all...
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that's unfortunate. hope you get well soon :)
Thanks :)
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