Computer-Generated Chess Problem 04049

in #chess11 months ago

Here is a 'KQBB vs kqbn' mate in five chess construct composed autonomously by Chesthetica using the fairly new computational creativity approach known as the DSNS (Digital Synaptic Neural Substrate). There is also no proven limit to the quantity or type of legal compositions that can be automatically generated. The largest complete (Lomonosov) tablebase today is for seven pieces which contains over 500 trillion positions. With each additional piece, the number of possible positions increases exponentially. It is therefore unlikely that this problem with eight pieces could have been taken from such a database.

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8/1Q6/b3K3/8/q7/1B6/3B4/k3n3 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 26 Mar 2023 at 6:21:32 PM
Solvability Estimate = Moderate

Even with the same version number, each copy of Chesthetica 'evolves' and may perform somewhat differently over time. Material is even. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Solution

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