Computer-Generated Chess Problem 03975

in #chess3 years ago

Published online for the first time, consider this KQBN vs kqrb chess puzzle by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. There is no known limit to the quantity or type of compositions that can be generated.

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2k5/1q3Q2/4K3/1N1r4/8/b7/7B/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 27 Dec 2022 at 7:49:25 AM
Solvability Estimate = Moderate

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. White has a knight for Black's rook. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and potentially discover even more variations.

Solution

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