Computer-Generated Chess Problem 03912

in #chess3 years ago

A new if not unique KQRNP vs kqbbnp chess problem generated by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it here.

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3nk1K1/3p2b1/2PQ3N/R7/6b1/8/5q2/8 w - - 0 1
White to Play and Mate in 5
Chesthetica v12.64 (Selangor, Malaysia)
Generated on 4 Nov 2022 at 8:29:02 AM
Solvability Estimate = Difficult

These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. Everything composed by Chesthetica is original. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.

Solution

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