Computer-Generated Chess Problem 03842

in #chesslast year

A new if not unique KRNN vs kb chess problem generated autonomously by the program, Chesthetica, using the DSNS computational creativity approach which does not use any kind of machine or deep learning. You can learn more about the DSNS here.

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5b1k/6R1/4K3/8/7N/5N2/8/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v12.60 (Selangor, Malaysia)
Generated on 2 Sep 2022 at 6:44:16 PM
Solvability Estimate = Difficult

These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. White is over a rook's worth in material but the precise win in this position still needs to be found. Do you think you could have composed something better with these pieces? Share in the comments and let us know how long it took you. Over time, the tactics you see in these puzzles will help you improve your game.

Solution

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