Computer-Generated Chess Problem 03628
Here is a 'KRRBPP vs kbnppp' study-like construct or problem generated by Chesthetica using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the creative ability to compose positions that may otherwise take centuries to arise in an actual game, if ever. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.
White to Play and Win
Chesthetica v12.51 (Selangor, Malaysia)
Generated on 25 Mar 2022 at 5:47:17 PM
Chess puzzles are ancient. Some are over a thousand years old but only in the 21st century have computers been able to compose original ones on their own like humans can. White is over a rook's worth in material but the precise win in this position still needs to be found. If this one is too easy or too difficult for you, try out some of the others. Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia. If you'd like to learn something interesting about computer chess problem composition, consider this.