Computer-Generated Chess Problem 03294

in #chess3 months ago

Take a look at this 'KQNN vs knp' mate in 4 chess problem generated by Chesthetica using the fairly new computational creativity approach called the 'DSNS'. You can learn more about the DSNS here.


2K5/2N5/8/8/4Q3/7n/pkN5/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v12.30 (Selangor, Malaysia)
Generated on 24 Apr 2021 at 4:23:17 PM
Solvability Estimate = Moderate

Even with the same version number, each copy of Chesthetica 'evolves' and performs somewhat differently over time. White has a queen and a knight for Black's pawn. Try to solve this puzzle. Do try some of the others in the series as well before you go. Collectively, these puzzles are intended to cater to players of all levels.

A Similar Chess Problem by Chesthetica: 00216


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