Computer-Generated Chess Problem 03092

in #chess5 years ago

A newly published and original KQBP vs krr chess puzzle created by the program, Chesthetica, using the 'DSNS' computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to generate a variety of compositions using any combination of pieces. Read more about it here.

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8/7P/8/7B/8/7Q/6r1/1rk2K2 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.88 (Selangor, Malaysia)
Generated on 21 Oct 2020 at 11:16:42 AM
Solvability Estimate = Difficult

Okay, let me think for a minute if there's anything else to say here. Leave a comment below, if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.

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