Computer-Generated Chess Problem 02483

in #chess5 years ago

Now, here we have a 'KRBN vs kppp' mate in 4 chess construct composed autonomously by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.


8/7R/5kpN/2p3p1/2K5/B7/8/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v10.94 (Selangor, Malaysia)
Generated on 26 Jan 2019 at 9:51:59 AM
Solvability Estimate = Moderate

Humans have been composing original chess problems for over a thousand years. Now a computer can do it too. Chesthetica composes everything autonomously (no human intervention) and even chooses the main line of the solution to show you. Why not time yourself how long it took you to solve this? Solving chess puzzles like this can also help improve your game. If you're bored of standard chess, though, why not try this?

Similar Chess Problems by Chesthetica: 00527 02046

Main Line of the Solution (Skip to 0:35)

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