Computer-Generated Chess Problem 01874

in #chess6 years ago

A newly published and original KRBN vs kn chess construct composed autonomously by Chesthetica using the computational creativity approach which doesn't use any kind of traditional AI or even deep learning.


1B5n/3K1k2/8/8/5NR1/8/8/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v10.58 : Selangor, Malaysia
2018.1.28 6:00:59 PM
Solvability Estimate = Easy

The chess problems are published chronologically based on the composition date and time. However, later compositions may have an earlier version of Chesthetica listed because more than one computer (not all running the same version of the program) is used. Remarkably, Chesthetica never composes duplicate problems using its DSNS technology. Try to solve this puzzle. Do try some of the others in the series as well before you go. Over time, the tactics you see in these puzzles will help you improve your game.

Solution (Skip to 0:35)

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