Computer-Generated Chess Problem 01865

in #chess7 years ago

An original 'KQRN vs kq' mate in 3 chess construct composed autonomously by the prototype computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. There is no known limit to the quantity or type of compositions that can be generated.


2N5/6Q1/8/6K1/4k3/2R5/8/4q3 w - - 0 1
White to Play and Mate in 3
Chesthetica v10.59 : Selangor, Malaysia
2018.1.24 1:41:03 AM
Solvability Estimate = Easy

Everything composed by Chesthetica is original. Try to solve this puzzle. Do try some of the others in the series as well before you go. Some of these problems may be trivial for you, especially if you're a club or master player but bear in mind that chess lovers can be found at all levels of play. So do check out some of the other problems. You can probably find something more to your taste. By the way, if you're tired of international chess, maybe try Switch-Side Chain-Chess instead.

Solution (Skip to 0:35)

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