Computer-Generated Chess Problem 01752
Here is a 'KBN vs knp' five-move chess puzzle created by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI.
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 5 : 2017.12.1 5:35:33 AM
Now, let's see what else there is to say. Give me a moment. Leave a comment below if you like. Solving chess puzzles like this is probably good for your health as it keeps your brain active. Nobody wants something like early-onset Alzheimer's.
< | Facebook | Twitter | Get the Book | Website | Reddit| >
Congratulations @chesthetica! You have completed the following achievement on the Steem blockchain and have been rewarded with new badge(s) :
You published a post every day of the week
Click on the badge to view your Board of Honor.
If you no longer want to receive notifications, reply to this comment with the word
STOP
To support your work, I also upvoted your post!